this post was submitted on 27 Jun 2023
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Are you guys tired of the "Material You" design? I don't really like the huge paddings on everything aspect of it. Also a lot of it feels too flat. What do you guys think?

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[–] Never_Sm1le@lemmy.world 2 points 2 years ago (1 children)

The only thing I hate about MY is its comically big quick settings. Give me back the Android 11 quick settings and it will be fine (the Internet QS be damned)

[–] isti115@lemmy.world 1 points 2 years ago* (last edited 2 years ago)

If you are not afraid to experiment with some more advanced tools, AOSPMods has options to set the number of quick settings rows and columns, which worked well for me. (I was initially annoyed by this change as well, but I eventually got used to it.)

[–] evil_opossum@lemmy.world 2 points 2 years ago

Not "tired" of it, but I'm looking forward to more colour options rather than just pastel colours that sorta work half the time. I hope I can customize it a bit more in the next release.

[–] StoicLime@lemmy.world 2 points 2 years ago* (last edited 2 years ago)

I didn't like it a ton initially, but after seeing the new Sync for Reddit redesign, and seeing how perfectly they've implemented it, I love it. Props to the Sync dev, they really got the idea behind Material You. Can't wait for the alpha of Sync for Lemmy.

[–] kratoz29@lemmy.world 2 points 2 years ago

I love it, and also monet.

[–] realcaseyrollins@kbin.projectsegfau.lt 2 points 2 years ago (2 children)

What's the biggest difference between Material and Material You, other than the custom colorization?

[–] icydefiance@kbin.social 1 points 2 years ago* (last edited 2 years ago)
  • Most corners are more rounded by default, especially buttons, which are pills now instead of rectangles. You could make them pills before and they offered examples showing how to do it, but hardly anyone did.
  • Buttons are a little bigger, and there's a little more padding between most things.
  • There are more transition effects, making apps feel a bit more fluid and "interesting", in a good way, I think.
  • Nav bars and rails do a much better job of highlighting the active item, by adding a pill-shaped background behind it. (This one addresses a frequent complaint that I received when using material components on websites.)
  • The rest is somewhere between "exactly the same" and "really minor", but the minor changes vaguely contribute to a different feel from before.
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[–] Dick_Justice@lemmy.world 2 points 2 years ago

No, I love it.

[–] Deestan@lemmy.world 2 points 2 years ago

There will always be a need for a one-size-fits-all design, and I think it works well enough for that.

But yeah, I wish more apps took the extra step to specialize their layout to fit their own usage. Sometimes you are dealing with a lot of data and it helps to have different borders and less margins.

[–] AnonymousLlama@kbin.social 2 points 2 years ago

I like the integration of adaptive icons for Android. I'm really keen on selecting a theme based on my current wallpaper and that color being used for all apps.

Not many apps are currently supporting it, even Facebook and other players you'd assume could do it in a seconds aren't.

Implementing it looks fairly straight forward, you provide a transparent image of your logo and it adaptive naturally to suit your theme. I assume apps are intentionally being difficult because that visually changes their logo / branding.

It's great when it works tho!

[–] atake@lemmy.world 2 points 2 years ago

Absolutely like it. This design is very cool and has huge potential

[–] Velveteen@kbin.social 2 points 2 years ago

I can't stand it, honestly. I recently moved from a samsung phone after like a decade of using nothing but samsung to a pixel phone and I really dislike how fat random ui elements are. The volume control is confusing to look at because it's gigantic, there's less quick settings tiles because the ones you do get are giant, and I dont really like the colour tint across the entire OS. Just because my wallpaper has grass in it, my whole phone shouldn't be baby shit green.

[–] kamen@lemmy.world 2 points 2 years ago

I don't particularly like it or hate it; I see it as the perceivably necessary new thing that's introduced each year to keep people interested.

[–] Yasuke@lemmy.fmhy.ml 1 points 2 years ago

Impersonally like iOS designs. I like when things like Apollo follow the stock feel. It normally comes out nice.

[–] ConditionOverload@lemmy.world 1 points 2 years ago

I'm not a fan of the huge padding or the "rounded edges" of it, much better during the KitKat days, in my opinion.

[–] ilickfrogs@lemmy.world 1 points 2 years ago

Personally I love it. It was certainly a very jarring change from what I'd grown accustomed to in the years prior. But it's playful while also being clean and professional. Hope more devs implement it in their apps as time goes on.

[–] jacktherippah@lemmy.world 1 points 2 years ago

No, I wish more app used it. It's really fun and looks beautiful.

[–] blobcat@kbin.social 1 points 2 years ago

I love material you, the 'flatness' and pastel colors look really good to me (android 14 is going to introduce more colors outside of pastels though)

[–] Virkkunen@kbin.social 1 points 2 years ago

My short answer is no, matter of fact I'd like to see it being used even more. I really like Material You and I think it's one of the best design languages I've seen so far.

Before Material, I generally didn't mind UI languages that much, I just liked the #holoyolo lifestyle because it was dark. Material 1 came and I hopped on the praise DuARTe bandwagon until its end, but when I look back, I never actually liked it, nor did I dislike it. I always thought it was too square and a bit aggressive.

Material 2 is one that I disliked. It seemed like they just took away all the color and plastered whitespace everywhere just for the sake of making something different. There was no thought on form or function, it was just trendy minimalism (I love minimalism, but trendy minimalism is just that, taking away form and function just because less = more). That's also when I changed to Samsung devices and would barely see Material design anymore.

At first, I didn't believe in Material You. I liked what Google was trying to do, but all we had were design concepts that, as usual, never come to light. Then I started seeing it more and more and I understood. It seems like every piece of the puzzle fits together beautifuly, something that can join form and function without being a detriment to each other. The colors are subtle but there's enough contrast and shades to fit everywhere. The elements aren't square enough to seem like an outdated, old design, and also aren't too round to seem like it's trying too hard to be modern. The paddings are just right, and like another user here said, are very important to separate information and content. Obviously there are many flaws, but with a few tweaks, Material You could be a behemoth in design languages.

[–] phi1997@kbin.social 1 points 2 years ago

I hate it. I wish it and similar flat, ugly UIs weren't everywhere. I get that some people like them, but I wish I could have all my devices' UIs look they way I want them to. Give me skeumorphic, glassy UIs any day.

[–] FuriousFrodo@vlemmy.net 1 points 2 years ago
[–] Tywele@lemmy.dbzer0.com 1 points 2 years ago (1 children)
[–] ayyndrew@lemmy.world 1 points 2 years ago

Same, I like how playful it can be

[–] PangolinAlone@lemmy.world 1 points 2 years ago

I'm okay with it, except for the sliders. I can't seem to differentiate 90%-100%

[–] merryflag0655@lemmy.world 1 points 2 years ago

Wasn't a fan at the beginning, now I think it's great.

[–] baatliwala@lemmy.world 1 points 2 years ago

I didn't think I'd like it but I really do

[–] FierroGamer@vlemmy.net 1 points 2 years ago

I'm pragmatic, as long as it's easy on the eyes and conducive to read (in the sense in which you "read" an image, can't think of a better word), I'm good. I have always tended to cram everything and the kitchen sink in one screen and the push for material you has taught me the importance of a clean composition.

For now I'm good, but I'm open to change.

[–] dinckelman@lemmy.world 1 points 2 years ago

I thought it looked really weird before I got to use it, and I still think that, now that both the apps I use, and my OS, have received the updated to M-You. I think it uses the available space horribly, and the color schemes it attempts to provide never feel like what I want

Absolutely not.

I'm way more tired of the designs before it, or the apps halfway into the design language but not really. Especially if it is to the point where just using the material you colours you have seperates it, signal comes to mind there for example.

Some apps can keep their design layout but please let me use my material you colours anyways

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