Deestan

joined 2 years ago
[–] Deestan@lemmy.world 18 points 15 hours ago (1 children)

Part of the answer is that the UI is "designed first" and coded to follow the design. If changes are seen as necessary when coding the UI, the design is updated first then the code made to follow.

So any UI behavior will already have a lot of accurate design and animation resources for them to work with.

[–] Deestan@lemmy.world 4 points 1 day ago

I hope the word "natural" in rubber doesn't cause the illusion that it is safe.

Natural rubber is pretty bad if you are allergic to it, and repeated exposure increases risk of developing allergy.

But that's minor anyway. The process used to create/extract the material and create the product can add toxicants for both rubber and silicone.

Then check for degradability. Anything that degrades develops cracks and pores, i.e. bacteria breeding grounds.

Make sure you pick "food grade" or "cosmetic grade", and either pick should be perfectly safe.

[–] Deestan@lemmy.world 8 points 2 days ago

Now there's a man who would benefit from a brain transplant

[–] Deestan@lemmy.world 11 points 2 days ago* (last edited 2 days ago) (3 children)

Take a bag of those pebers and dump them in a bottle of vodka. Let them dissolve overnight. Bring to a party and you will be instant friend of any scandinavian.

[–] Deestan@lemmy.world 9 points 2 days ago* (last edited 2 days ago)

That may have been one of the Scandinavian countries. Sorry.

If you have any leftover, plz send.

Edit: Not our fault this time, but thanks for the tip!

[–] Deestan@lemmy.world 60 points 3 days ago

Keep in mind he is literally a child of the unprivileged commoners, so poking at his origins or genetics is not "punching up". His mom is from a lower class family with drug and alcohol abuse problems, and she had him before meeting the prince.

Just poke at his personality or actions. There's plenty there.

[–] Deestan@lemmy.world 26 points 3 days ago (1 children)

It baffles me how people keep just obeying the laws of gravity even if nobody is watching. Like, Newton is long dead and it doesn't harm anyone if you just sit on the ceiling in your own home, so why self police?

[–] Deestan@lemmy.world 8 points 4 days ago

Covertly recruiting a person on another team to start a small project that was in direct opposition to a project my team had planned to start on in a few months and aligned with all relevant stakeholders. He ...disagreed... with it so his solution was to make this other thing happen and then there would be no room for our project when we were going to start.

Yes, there was liuqid hellfire when we found out. He kept his position as CTO for a few more years. Eventually he pissed off his own boss too many times and got fired very hard.

[–] Deestan@lemmy.world 69 points 4 days ago (3 children)

Let me guess: There are ways for Google's scraping, search engine, and AI model training to bypass this.

[–] Deestan@lemmy.world 11 points 5 days ago

This depends on how big hands you have.

A fully usable system good enough to watch Youtube, do spreadsheets and play Minecraft can be a few inches wide.

So basically what is the smallest keyboard and screen you find usable? There's likely a laptop around that size.

[–] Deestan@lemmy.world 11 points 5 days ago (2 children)

With that level of indirection gymnastics, you can accuse anyone of anything.

(This comment written in the language of a brutally colonizing and genocidal empire.)

[–] Deestan@lemmy.world 2 points 6 days ago

Yeah but they don't have to also inhale his farts.

 

Most of them can be solved with various applications of patience, so the trickiest one was the Express Delivery - winning Space Age in less than 40 hours.

Some tips for others who want to try it:

You can not reduce biter base sizes without invalidating the achievement, but you can turn down pollution, biter evolution and biter expansion. Turning the starting area size up to max means you can get all the way to Aquilo without seeing a single biter.

Resource patches can be turned up high and cliffs can be turned down low.

The scale needed is absurd and the main strategy should be on being able to scale hard and fast. My Nauvis base had 20 rocket silos going constantly, two 4-reactor nuclear plants, and it still felt a bit underscaled when I got to Aquilo.

Nauvis was the easiest to get to bigscale in this timeframe, as it already had a head start by the time the other planets were operational. Don't bother setting up blue chips on Vulcanus. Copy-paste the blue chip production on Nauvis and just ship them over with rockets.

What worked for me to scale:

  • BOTS BOTS BOTS thousands of bots immediately and forever on all planets.
  • Make sure to produce at least 2 per second of any science.
  • Nauvis is the backbone. It can just ferry nuclear fuel, blue chips, rocket fuel, and low density structures to all other planets. (Fulgora gets trivially self-sufficient after a while though)
  • Make production modular. Not necessary with perfectly symmetrical or cityblock, but enough that you can just zoom out, copy-and-paste "the area that turns iron ore, copper ore, and raw oil into blue chips", and just connect it to some new miners or a new oilfield.
  • Inefficiency and waste are better than starved belts or constant tuning problems. Need 20 red chips per minute? Copy the thing that makes 20 red chips per second. Give it a separate set of miners, and don't care if it spends most of the game idling.
  • On each planet, establish a bot network and stable power, then GTFO to the next one. Build the rest via remote.

My time was 36 hours, following these rough milestones:

  • Logistic system before 10 hours
  • Aquilo before 30 hours
 

Update on https://lemmy.world/post/26605581

Playing on modified Marathon setting: 100x science cost instead of 4x

I think I'm finally over the challenging part of the challenge. Until now it was extremely uncertain whether my base would both survive biter evolution on Nauvis and manage to claim enough resources to get to space and Vulcanus for "unlimited" iron and copper.

At some point the biters evolved past my tech: I can't assault behemoth biter bases with only low damage tech red bullets, effectively making any unclaimed resources unavailable until I could tech up (which would need resources).

I can, however, guard against behemoth biters with walls of red bullet turrets and flamethrowers.

Vulcanus also turned out to not be as straightforward as I hoped. While I do get a lot of resources in the starting area, the initial tugsten patches are guarded by small demolishers. Fortunately, 100 turrets of red ammo and spamming poison capsules proved enough to clear out a significant area and secure enough tungsten to get me far up the tech tree.

I feel like I "won" the challenge now that I can safely tech past any future hurdles, and the remaining tasks are just putting in the hours. Not sure if I'll keep playing past this, but it was a ton of fun. :)

For anyone who wants to see a true maniac attempt what I assumed to be impossible: Michael Hendriks may be able to win with 1000x science cost, exploiting deep knowledge of the biter expansion algorithm, spending tens of hours filling the map with pipes, and meticulous calculation of resource usage through the tech tree carefully adapting or not adapting quality, modules etc.

Some screenshos of the current state:

 

Going for the speed achievements. I had the great idea that fewer asteroids meant I could race to planets and Solar System Edge with lighter ships.

...turns out it also applies to asteroid chunks. My ships needed a full hour to refuel, and space science took several hours to get the research for getting to Vulcanus.

RESTART

 

Played it on Commodore 64. It was a space rocket/shuttle sim where you launched into space on a rocket amd progressed through some minigame-tasks.

(I am fairly certain it was not a good or widespread game.)

One of the tasks was about grabbing a satellite using an arm or a cable. You would try to extend it pixel by pixel to grab the satellite and it was super finicky. I only ever managed it by luck.

I try Google every few years and can't get anywhere. Tried stuff with spacey names in emulators and looking on youtube. List of close-ish games it was not:

  • Project Space Station
  • Space Shuttle - A Journey Into Space (but this has really close vibes)
  • Space Shuttle Challenger
  • Apollo 18 Mission To The Moon
  • Samantha Fox Strip Poker (i mean it could have been - had to check)
 

Decided I wanted a run that forced me to scale up instead of just "winging it" because hey after a few research steps I will be able to make it better anyway.

Thought to play "marathon mode", which is vanilla except research cost is multiplied by 4, but ended up going for a multiplier of 100 instead.

To give an example of what this means: Researching solar panels costs 25000 red and green science.

I found this to be an interesting challenge! I not only have to build large and optimized builds with low-tier tech. I also need to be extremely careful with managing biter evolution and pollution. Just red ammo is locked behind several thousand science packs, and I have expanded to 8 ore patches and my perimeter is just tightly packed turrets, because I have not let myself afford researching walls yet.

 
 

They were stress-bored and were fidgeting by tapping their watch so much that it accidentally triggered the emergency mode and sent me this SMS.

Alert not intended but also in some way accurate.

 

From the comic "Girl Genius" by Phil and Kaja Foglio

 

Just for fun!

Made a shape out of gray self-drying hobby clay, took a (very clumsy) silicon mold of it, and now I have a fun shape to pour excess soap into if I make too much for the main mold.

On the left: clay thing. On the right: lavender soap.

 

Almost got a full gel this time, which felt nice.

The olive oil was marinating with shredded lemon peels for a week prior to processing, so it got a really strong natural lemon aroma. Hoping it holds up once done curing. :)

Apart from that, no additives.

 

Orbital Potato is one of my favorite channels to keep up on management/factory/strategy games. He usually covers one game at a time and tons more of them than I can keep up with, so I was happy to see which ones turned out to be favorites. :)

Cataclismo I have played, and its honking brilliant, but the others are new to me.

Rogue Command and Diplomacy is Not an Option look really interesting.

26
submitted 6 months ago* (last edited 6 months ago) by Deestan@lemmy.world to c/soapmaking@sh.itjust.works
 

Still new, and trying to learn all the things and terms :)

Came over this (store bought soap) and was wondering why it becomes sorta layered after use. I read today about "glycerin rivers" which can happen both during hot process soap, or cold process where the soap gets very hot during the gel phase.

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