this post was submitted on 28 Sep 2023
276 points (97.6% liked)

Technology

71995 readers
2368 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related news or articles.
  3. Be excellent to each other!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
  9. Check for duplicates before posting, duplicates may be removed
  10. Accounts 7 days and younger will have their posts automatically removed.

Approved Bots


founded 2 years ago
MODERATORS
 

Epic Games is reportedly laying off around 900 employees | Said to be roughly 16% of its workforce.::UPDATE 4.54pm: Epic has confirmed reports of widespread layoffs at the company, saying the move will affect "around 830…

all 23 comments
sorted by: hot top controversial new old
[–] SeeJayEmm@lemmy.procrastinati.org 46 points 2 years ago (5 children)

Can someone explain to me what Epic does that necessitates over 5000 employees?

[–] anlumo@lemmy.world 15 points 2 years ago (3 children)

Unity has 7700 employees, and they only create a game engine.

[–] SeeJayEmm@lemmy.procrastinati.org 7 points 2 years ago (3 children)

I have a hard time wrapping my brain around it taking 7700 people to create a game engine. But I'm not in that industry and have no idea what's involved.

[–] filcuk@lemmy.zip 8 points 2 years ago (1 children)

Me neither, but iirc Valve has 300 employees total. It seems massively out of proportion.

[–] SMT42@lemmy.world -5 points 2 years ago

Yeah like Twitter had 7500+ employees before Elon went and fired 90% of them. Sure the site is worse off for it, but it still runs. Clearly most of that 90% were nonessential to the function of the company.

A lot of these tech companies are bloated like that

[–] anlumo@lemmy.world 2 points 2 years ago

AFAIK most of them are salespeople.

[–] scarabic@lemmy.world 2 points 2 years ago (1 children)

An engine is not just a kernel of 3 dimensionality logic and lighting principles. Engines are there to speed the development of games, and so are composed of lots of tooling and infrastructure for game developers to use. I’ll bet the core technology engineers and testers number 2000 and the rest are researchers, customer relations people, advertising, marketing, sales, lawyers, international market specialists, website managers, HR, corpdev (large deals / mergers) and of course the management layer. Really a lot of large corporations need a lot of the same apparatus. It would be great if you could find out, company by company, how many people it takes to actually build the product but the total number has to do with how many it takes to run the business.

[–] SeeJayEmm@lemmy.procrastinati.org 1 points 2 years ago* (last edited 2 years ago)

It's hard for me to wrap my brain around since I've never worked in an org that large. Even when I worked at a large company my org was small compared to that.

[–] coconautti@lemmy.world 4 points 2 years ago

Not just a game engine, Unity is a software company with numerous services. Mainly game related though. There’s the Unity ads platform which probably employs hundreds in Finland alone. Unity is used from entertainment to manufacturing industry.

[–] ArmoredThirteen@lemmy.ml 2 points 2 years ago (1 children)

Isn't that 2022 numbers? They've fired a lot of people lately, not sure the number they're at now

[–] anlumo@lemmy.world 0 points 2 years ago

Yeah, my quick search unearthed the number from 2022.

[–] BURN@lemmy.world 8 points 2 years ago (1 children)

Fortnite alone had >2k people working on it at once when it was at its peak. Add in a bunch of extra departments and that makes a little more sense

🤯 Tho I suppose the customer facing side of the house would be so be sizeable for something as big as Fortnite.

[–] qooqie@lemmy.world 5 points 2 years ago (1 children)

If they see value in it I don’t see why employing more people is exactly a bad thing

Didn't say it was.

[–] mesamunefire@lemmy.world 12 points 2 years ago* (last edited 2 years ago) (1 children)
[–] PoliticalAgitator@lemm.ee 13 points 2 years ago

I'm surprised it survived the Epic acquisition without enshittification.

I really hope it can continue to do so now it's starting to be passed around. It seems to be a good place for employees, artists and users alike.

Without it, there's just the 15c a year from Spotify.

[–] just_another_person@lemmy.world 4 points 2 years ago (1 children)

Wonder how much of this is due to automation.

[–] Ghostalmedia@lemmy.world 11 points 2 years ago

Isn’t automating stuff kind of one of the big main points of a technology company?