this post was submitted on 14 Sep 2025
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Game Development

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Hello,

I have been working on a game on and off. It's finally starting to shape up into something fun to play!

The game play is the old flash game 'Age of War' mixed with some Civilization inspired management. So far you can buy units and buildings, upgrade technologies, and fight a never ending onslaught of enemies.

My next plans are to implement a relics system, and starting to expand on traits.

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[–] JanMayen@quokk.au 1 points 6 days ago

This week I've

  • Made buildings generate resources on their own timers, allowing for future upgrading or modifying of buildings to produce faster, better, stronger
  • Re-wrote the unit script, it's 90% complete. Having some issues with projectiles and referencing deleted nodes.
  • Worked on the post-round screen, showing what levels are coming up and offering different rewards based on the round.
  • Started working on Events system, a set of narrative events similar to Crusader Kings series.
  • Units now wear the colors of their team
  • Slight UI changes and toolboxes added
[–] mapto@feddit.bg 3 points 2 weeks ago (2 children)

Cool, the screenshot reminds me of a game I played in the Apple II days. Anyone remember the name of that one? "Age of war" could be pretty close, but I can't find anything about it online.

[–] Sidhean@piefed.social 1 points 6 days ago

That's exactly what I thought of! Found out about it in like grade school Computer Lab

[–] JanMayen@quokk.au 2 points 1 week ago (1 children)

Sorry can't say I know of it, but you've got me curious if you ever remember it.

[–] mapto@feddit.bg 2 points 1 week ago (1 children)
[–] JanMayen@quokk.au 1 points 6 days ago* (last edited 6 days ago)

I can see the similarity. That game looks a bit like Heroes of Might and Magic as well.

[–] JanMayen@quokk.au 1 points 1 week ago* (last edited 6 days ago)

Over the past week I've

  • Re-worked the units and building into a more dynamic and less hardcoded system.
  • Made some minor UI changes
  • Started adding resources
  • AI can now build buildings
  • Added ability to destroy buildings, allowing you to free up tiles for future improvements
  • Added end match information, along with a tracker showing upcoming waves and allowing for selecting rewards
[–] Sxan@piefed.zip 1 points 2 weeks ago

Sucks to be Player-Right