this post was submitted on 03 Oct 2025
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[–] MrFinnbean@lemmy.world 2 points 1 month ago (2 children)

Not going to lie. People who argue for rules like Jesse in the meme, makes me not want to play D&D.

[–] ITGuyLevi@programming.dev 1 points 1 month ago (1 children)

Personally I used to love it, if the DM did that it inspired players to play; usually whoever had theage would say something like I can't destroy what I can't see and the the fun starts... Someone throws flour from their pack at it (or dirt, oil, something to make the invisible object visable in another way).

I haven't played in over 20 years so I'm sure it's changed a lot but that kind of stuff was fun to me.

[–] MrFinnbean@lemmy.world 1 points 1 month ago (1 children)

I understand where you are coming from, but it think there are plenty of opportunities for improvisation and creative solutions without the need to start splitting hairs about specific wording.

[–] ITGuyLevi@programming.dev 2 points 1 month ago (1 children)

I feel that people not following the wording kills a lot if the experience, obviously the DM is god and makes final calls but, some stuff kills it. I remember playing with one guy that wanted every fight to be epic but he didn't really understand the wording in the monster manual so he would constantly throw huge battles at us and underpower them or just play them weird (like dragons that aren't smart despite their int score). Before ever seeing level 15 our characters could have taken out God's with the gear and crap he had given us.

Fun memories though so I guess it really doesn't matter, it's all about how you like to play.

[–] MrFinnbean@lemmy.world 1 points 1 month ago

Are you saying the example in this meme is good way to follow the word of the rules?

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[–] erin@piefed.blahaj.zone -1 points 1 month ago (1 children)

What a weird technicality to get caught up on. Disintegrate destroys wall of force. RAI over RAW any day. It makes absolutely no sense that you can't shoot a disintegrate wherever you want. If you're so worried about the wall being invisible, then target something behind the wall. It's a ray, and it hits the wall, and both spells explicitly say the wall is destroyed. Disintegrate also explicitly can target walls of force, even though it has the "target you can see" caveat. If a player tries to use the explicit counter to wall of force against it and you catch them on a technicality, you're harming the collaborative story.

Don't exploit poor wording when the intent of both spells is clear. No one wants a DM rules lawyer.

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