jounniy

joined 2 years ago
[–] jounniy@ttrpg.network 1 points 3 hours ago

The last one is actually covered by it I'd say, because (as by rules of spell targeting) you cannot see the blood and furthermore (as confirmed by "Water breathing" not working in wine) spells that affect water really only affect water and that’s it.

I know you mean it as a joke, but in my experience, punishing a player for trying to find out what you will and won’t allow them to do is a good way to get players that don’t want to be creative. Just tell them that you will not allow it. (Also… poor Mystra for having to waste that much divine power on someone trying to use spells in a way it can’t be used in anyway.)

If everyone at your table is habilitated fun, then… well, have fun, but I'd advise against it.

[–] jounniy@ttrpg.network 4 points 3 hours ago (2 children)

I mean… since the spell does not say that undead are excluded from revivification, you could very well just do that if you get your hands on the ghost in time.

[–] jounniy@ttrpg.network 5 points 3 hours ago (4 children)

I think limiting spells to mostly do what they say they do (while ignoring obviously stupid interactions like the one above) is actually somewhat balancing, because it otherwise increases the power and utility of casters over martials even further.

[–] jounniy@ttrpg.network 11 points 3 hours ago (1 children)

I know it’s a joke, but I'd say "mostly dead" is just when you roll death saves.

[–] jounniy@ttrpg.network 2 points 4 hours ago

That one does not work RAW either way, because lungs are not an open container.

But I never said I wanted to actually exploit this in a game. You can’t really exploit this one even if you want to, because it’s bound to be extremely specific. I just wanted to point out the weirdness.

[–] jounniy@ttrpg.network 2 points 4 hours ago (2 children)

Okay. But do you actually allow any use of the spell that's not as originally intended? Because some things are technical applications of the rules which rely on rules working as intended but still in very specific way without breaking the game at all.

[–] jounniy@ttrpg.network 10 points 4 hours ago* (last edited 3 hours ago)

I never said I wanted to exploit it. I just pointed it out because it was very funny to me.

[–] jounniy@ttrpg.network 1 points 9 hours ago (1 children)

As hilarious as that is, are you sure that being immune to the form of imprisonment doesn’t just make the spell fail?

[–] jounniy@ttrpg.network 1 points 9 hours ago

I actually think it’s funny too.

[–] jounniy@ttrpg.network 2 points 10 hours ago (4 children)

No I don’t want to play RAW. I just don’t want in game solutions to out of game problems. Just (and I know that this will seem extremely absurd, but hear me out!) talk to your players about it like a normal person and make it clear before you start to play.

[–] jounniy@ttrpg.network 8 points 16 hours ago

You are not bound to engage with the topic. For most here I assume it’s just goofing around.

[–] jounniy@ttrpg.network 1 points 16 hours ago (2 children)

Oh gosh that’s wild. Whoops.

 
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submitted 1 year ago* (last edited 1 year ago) by jounniy@ttrpg.network to c/rpgmemes@ttrpg.network
 
 
 
 
 
 
 
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