this post was submitted on 13 Apr 2026
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Linux Gaming

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A native Linux mod manager for a varity of games. With support for installing Nexus collections as well many other features to make modding on Linux easier

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[–] snoons@lemmy.ca 41 points 3 days ago* (last edited 3 days ago) (1 children)
[–] goreverminski@lemmy.world 6 points 3 days ago

Perfect, I prefer this myself too :D

[–] who@feddit.org 7 points 2 days ago* (last edited 2 days ago)

Interesting. This one looks more powerful than most attempts I've seen.

One of my key questions is addressed in the FAQ:

Hard link or symlink? What about a Mo2 style vfs?

  • They all achieve the same goal but each comes with downsides
  • Hard links can be loaded fast and take up no space, However when the source file is removed the hard link is removed which can cause issues. The hard linked file must also be on the same drive as the source file. They also look like normal files and report as taking up space which can cause confusion
  • Symlinks can be created between drives and are distinguishable from normal files. Removing the source file stops the symlink from working but the symlinked file still shows as a symlink and can be easily removed. The downside of these are they much worse than hard links when playing with large modlists as they take longer to load. The manager allows you to freely swap between both methods and symlinks may be fine for smaller modlists.
  • Mo2 style vfs (FUSE and overlayfs): These have the benefit of not moving any files to the game directory. I have added both of these to a test build, Neither provided any real benefit over hardlink/symlink and caused more issues than it was worth.

https://github.com/ChrisDKN/Amethyst-Mod-Manager/wiki

[–] als@lemmy.blahaj.zone 2 points 2 days ago

I've been using r2modman for my modding for a while. It's an alternative to the thunderstore client. Nice to have one for nexus mods too

[–] BladeFederation@piefed.social 2 points 3 days ago (5 children)

How do mods on Linux work? I'm barely able to get installers to work with Lutris.

[–] Linearity@piefed.zip 13 points 3 days ago

Just like how they work on windows, you add files to the game directory
You might have to add a dll’s name in the wine prefix’s winecfg (or protoncfg)

[–] Alaknar@sopuli.xyz 3 points 2 days ago

You might want to try Heroic Games Launcher (for GOG and Epic) and native Steam in that case.

I've had a lot of trouble with Lutris, whereas installing and launching stuff from HGL and Steam works flawlessly every time.

[–] MonkderVierte@lemmy.zip 2 points 2 days ago

Depends on the game.

[–] memphis@sopuli.xyz 4 points 3 days ago

It's explained in the link

[–] goreverminski@lemmy.world 2 points 3 days ago

There have actually been a few other discussions lately here about mods on Linux. You might check those out as well, but from what I understand, this linked one is very promising.