The Taverns of Tiefenthal is a new one for us, played it 3 times so far. The game combines deckbuilding and dice drafting in an interesting way. First time we played with the basic ruleset after that we felt confident enough to throw in all the modules at once. The game is definitely best in this full mode. The extra modules are not too complicated and make the turn-decisions more interesting. Some act as mini-games of sorts. One of my favorite modules is the one that gaves unique starting setups, looking forward to playing with all of these. I kinda wish there were more besdies the 7 included. There is an expansion out there, will have to look into that at some point.
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My group are currently fighting the BBEG in our PF2e Agents of Edgewatch Campaign. We've taken our characters from level 1-20 (a few deaths or departures along the way) It's been about 2-2.5 years that we've been running the game, so it's a bit sad to see it ending, but also exciting that we've made it this far.
Mild spoilers are marked below, nothing major plotwise.
My character is currently the party member that wields the maguffin. Its a
spoiler
level 25 artifact that can cast a 10th level Dominate spell unlimited number of times/day, with a DC 49 Will save. Downside is that my character is the only one who can wield it safely, due to not having the Good alignment (I'm a LN Rogue focused on Dual Weapon Warrior, so using the super magic artifact is an interesting change).
Shenanigans have been had.
spoiler
During a single fight, there was one boss monster and 4 demons. I ended up permanently dominating 3 of the demons, and had them carry my other party members around, lifting them up near the flying boss, so the melee fighters could smack him.
Ran my first session of Pirate Borg! Opened the session with naval combat to get everyone used to the rules. Really enjoying the naval combat rules and my players were happy with the new system. Excited for the next session where we will be running the in book adventure! In true OSR/NSR fashion someone died in the first session which there were plenty of laughs around the table.
Outside of ttrpgs I finally received my copy of Dustrunner. A solo only board game that fits in a mint tin. Had several plays of it already and quickly becoming my new favorite out of my other mint tin games. If anyone considers solo board gaming a try, Dustrunner is an excellent start.