Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
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- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
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Language specific
- !JeuxVideo@jlai.lu: French
it's like AAA games are only early access these days
In two years they can get the award for “best ongoing game” then, just like Cyberpunk :D
God, what a dick sucking award. Cyberpunk may be playable now, but it did fuck all to deserve that.
Better games launched excellent and got better with age. Launching to get removed from online stores and taking years to reach playable is not the best ongoing anything.
Thank corporate morons forcing devs to the door to meet ridiculous timelines, they don’t give a fuck if it’s ready or not.
I’m a SWE and my manager would tell me shit like “even Apple pushed out the iPhone with some bugs”, “at some point you have to wrap it and ship it”, etc. Mgmt uses this bullshit to feel better about their (or their bosses) poorly balanced priorities and decisions.
It’s all about announce early, bag as much interest and money as possible and then ship it regardless if it’s reached the definition of done or not (you better believe mgmt will throw those goalposts around as they see fit)
Pre-ordering morons hold some blame here as well as they play right into the bullshit I’m talking about
why the surprise? as long as people keep buying they will try to squize more money for less effort.
Glad to see they're still improving it. When I get the Ultra Game of the Year Turbo Deluxe edition for $20 in years to come, I no doubt will enjoy it.
I'm gonna wait for the Ultra Game of the Year Turbo Deluxe edition Complete
Can't forget the Ultra Game of the Year Turbo Deluxe Complete Anniversary edition, now with built-in mods.
i didnt play new vegas until the ultimate edition was 5 bucks at wal mart. thankfully avoiding the horrid bugs it had on launch
When a city map is a luxury.
Insane that wasnt in the list of "must ship" features
oh boy, now i get to enjoy... basic features that should have been there at launch?
seems this is a recurring thing nowadays. i pray to god fable 4 doesn't suck the big one.
Nakey Jakey recently did a super indepth video on what is wrong with Starfield. And suffice it to say, I've removed the game from my wishlist. There's betterr games to spend my money on.
If you too have an unhealthy relationship with absurdly long video essays, I'd point you in the direction of PatricianTV's Starfield analysis.
Yeah yeah, wake me up when AI modders recreate Daggerfall in the ES6 engine.
I think people would hate it again, seeing how they hated Starfield that is also procedural.
Still not buying that garbage.
Honestly I let my Gamepass lapse and was considering re-upping it to play Starfield. And now I am for sure not going to re-up it for Starfield. Maybe I’ll visit it in a few years, but it sounds like not a great time from Nakey Jakey’s review on it.
He provided so many examples of how it's worse than Skyrim 😅
Just the fact that the ship combat is awful AND you don’t get to fly your ship TO other planets makes this a pass for me.
Until I can navigate in space like I can in FREELANCER...which BTW is from 2003....
I want nothing to do with it
Friiiiick I miss freelancer so much. Best space sim to date.
It's abandon ware now
The main feature I want is better optimization. It’s really not good still and I’ve played with the settings more than I wanted to
Last months patch did a lot for optimization, especially on the cpu and non amd gpu builds, seeing double digit gains.
I'd say "i will pick it up on a sale in a year or two" but they're just going to release the enhanced / special / anniversary / superspace edition down the line too, so why bother
Pro tip: finish game first, THEN release it!
It's nice Bethesda wants to pull a Cyberpunk, but Starfield at it's core just isn't as good. I'm all for some redeeming updates though, because at least there would be something to come back to
I haven't bought Starfield, was waiting for sub-$25. If there are no mods, I'm lowering that to sub-$10.
When will game companies learn that they could be doing so much better if they just released their games AFTER they're finished?
Reminder that Todd wanted to release this last year, imagine the state it was in lol
Starfield is a fucking joke.
I should probably pick this up when it’s on sale. I bought it on release after playing CyberPunk with ray tracing and asked for a refund after playing for 20 minutes because it just looked like garbage in comparison.
Part of the reason why Bethesda games visually looks bad is because their tied to the hip with creation engine for modders to use. Part of the reason why bethesda games have soo many mods is because of how much of the games engine is open to modders to modify.
I agree. I was fine with it for Skyrim and Fallout 4 but after getting used to how gorgeous CP2077 was, the difference was jarring for a AAA title in 2023.
The thing is, cyberpunk also has mod support, and it's pretty good, I use a climbing mod, a drone mancer class mod, and before the 2.1 update it already had a metro system via mod.
"all new ways of traveling"
Will they add a metro?
I mean, the only thing that's really needed is the standard access to the creation kit. After that, I think modders can polish it up to competency, although flying to planets might be outside the abilities of the engine. I think anyone still hoping Starfield is going to be a good space game need to stop dreaming and go back to Elite/No Mans Sky/Waiting for Star Citizen, but there were some really elaborate mods for New Vegas and Skyrim back in the day. Maybe someone dedicated and talented enough could even fix that.
The trick is that they want paid mods so they can do nothing and get a decade of profit. Consider that many of the mods on Nexus have millions of unique downloads.
Even if they charge 3 bucks a mod and get a third of it, that's tens of millions of dollars with zero effort on their part.
But the primary issue is that the current modding framework they're pushing onto Skyrim doesn't support framework mods, so none of the big mods Skyrim is known for, and have kept it alive so long, could happen.