Regularly attend game-jams, conferences and meetups. Share your little games there, talk about games and most importantly, make friends.
The word friends is important. I dont want to use the term "networking", because thats an advice thats given around a lot, but it never really turns well - if youre only networking, then it makes the whole encounter about " i want something from you, im here so you will know me so i can get something from it". Thats not how you land a good gamedev job. Why should they care? Theres so many people who approach them just to "network" and talk about themselves, it gets tiring, and counter-productive.
So, get to know people, make games for fun, and eventually you will end up in an amazing indie studio with friends, where you will love your job, instead of getting your passion sucked out of you in a corp.
Im now working in an amazing small indie studio, and i got the job becuase they approached me that they are starting it and would like to have me there. I wasnt sure from where I know them, but it turned out that we met on one of the gamejams, and the story they told me was kind of sweet.
"Well, we were working in the same room as your team. We started working, you started brainstorming. Then went for a beer. You got back late, slept, started working for a while, and then later again went for a beer, while everyone was still working. The whole time, it looked like youre having more of a casual party than a serious working environment. And then you won the gamejam with an amazing game."
That is, unless you really love making games, and arent in it just for the money.