why not just use an SD card?
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Just using an SD card requires modding your Switch to run homebrew and, er, "backups," right?
A properly constructed cartridge that can masquerade as a retail Switch cartridge would make owners who aren't willing to modify their console very happy indeed. That's how the various NDS/3DS carts work -- just plug and play (literally).
Interestingly there appears to be an SD card in the cart they’re putting in the switch.
That sounds like an SD card with extra steps
It's an SD card with less steps, actually.
Fewer, unless you're measuring steps in volume, as in "these steps go up to eleven"
Kind of is, but it probably gets around some of the security that Nintendo puts on running games from the SD card.
For a newer switch and lite model you need to solder a chip on it first.
This sounds like it’ll be able to run home brew apps. Like R4 for DS.
Not sure if running from the cart slot is permitted to even detect anything not properly signed by Nintendo. Which means this one is squarely for "backups" and nothing else.
That wouldn't be a product, though.
This must bypass protections, or it wouldn't offer any advantage over the existing microSD card slot.
It does have a specific niche: users of OLED models that just want to play "backups" and don't want to bother soldering chips to their products. A few people will like the hassle-free multicarts.
I was just looking at my R4 powered DS. Memories...
It's for pirating games
Nintendo loves making us pay for their games multiple times over on every console release, so fuck ‘em.
That's what a flashcart is. It's a cartridge with an SD card in it, which has game ROMs on it. You can see a microSD card in the flashcart in the video.
Based on what I know of the Switch homebrew scene, I cannot fathom how this would work. Any ideas?
In the video that was posted, the user testing the card is manually inserting and removing the card in order to cycle through the different games on the cart.
It appears it cannot run unsigned code, as it doesn't have a menu. This is probably similar to the Sky3DS. It behaves like a real cartridge, so it would only run pirated cartridges. No DLC or homebrew.
Don't cartridges have unique IDs though? They could just start disabling cartridges by ID and banning any accounts that run them.
So like how they tried and failed to stop Tengen back in the day with their unlicensed NES carts?
This is precisely why everyone is so skeptical of it.
Only a matter of time before another vulnerability is found.
Something like this would have been hot news in 1986