Charzard4261

joined 1 year ago

Woah, this is really helpful! I don't know why but I've always struggled keeping up with SGF and similar events, so thank you for sharing!

[–] Charzard4261@programming.dev 10 points 3 weeks ago

No they're wrong in mathematics too. -5^2 is -25, but -5^2 is not the same as x^2 where x= -5. No brackets needed on x.

[–] Charzard4261@programming.dev 3 points 1 month ago

I'm so glad someone's mentioned CrossCode! Such a wonderful experience from beginning to end. The world really feels alive with every inch of a mal being used to either enhance the story or hide a puzzle! I loved seeing chests and figuring out how to get to them across several maps.

I'm really looking forward to their next project, Alabaster Dawn. I hope it's just as good!

[–] Charzard4261@programming.dev 2 points 1 month ago (1 children)

Of course nothing should be inflexible, but I'm just saying there's no reason for every campaign to be derailed completely. If your players are actively going against the scenario something's gone wrong. And yeah, if you give them the opportunity to do something, be prepared for it to happen and roll with the consequences.

Unless you play low level John Does every time, characters should know stuff about the world they've lived in their whole lives. And if none of that ties into the scenario are you playing a campaign or in a sandbox?

[–] Charzard4261@programming.dev 8 points 1 month ago (3 children)

If everyone's on the same page and wanting to play out a story, seeing how your characters and world changes in response to things not playing out as expected is part of the fun. It should never truly derail unless someone is trying intentionally to, in which case you need to talk about it. Or you got complacent and dangled a campaign altering thing too close for them to resist...

[–] Charzard4261@programming.dev 1 points 1 month ago

I can't imagine how infuriating that must be. How do you live with it?

[–] Charzard4261@programming.dev 28 points 1 month ago* (last edited 1 month ago) (4 children)

I have extremely sensitive hearing. I can tell when there's an animal scarer nearby.

This brings me to Microsoft Teams. You might have seen people mention that their dogs know when someone joins the call before they do. That's because they introduced "ultrasonic howling" to detect if they're in the same room as you, and mutes their mic.

It hurts like fucking hell with headphones on.

[–] Charzard4261@programming.dev 8 points 1 month ago

This sounds like Osvaldatore's Apex source is being sniffed out. It's just believable enough that the opportunity to be the guy to leak TF|3 was too exciting to pass up.

I hope one day they'll have the courage to actually make TF|3 but I imagine there would be few who worked on the original left at Respawn. I know a bunch of big names left when I played Apex a ton from launch to two years back or so.

[–] Charzard4261@programming.dev 7 points 2 months ago (2 children)

I think this looks better than flat blue, but it really depends on the rest of your map. Can't really see a lot of it here.

And why are there a few short horizontal lines in the left side of it?

[–] Charzard4261@programming.dev 5 points 2 months ago

This is so crazy to me. Why the hell did they start hiding the address? The one thing that can't be faked? Couldn't believe how hard it was the first time I needed to check.

[–] Charzard4261@programming.dev 8 points 2 months ago (3 children)

This is similar to what Rick Riordan (author of Percy Jackson) suggests in one of his other works - that the afterlife is simply whatever you believe it to be. It's pretty comforting imo.

[–] Charzard4261@programming.dev 2 points 2 months ago

I can still hear the Stevegulls... Scene partner was a mistake!

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