Sounds like a good resource, but I guess what I meant was a setting to run a game in (e.g. a campaign set in the Inner Sea or Sword Coast) with enemies and grabbags of challenges with balanced NPCs for side interactions and such.
DahGangalang
I've always been allergic to spell casters (the strategy behind the best use of spell slots just never clicked for me - which is extra painful because it seems like if should be simple, but I consistently manage to botch it), going back to when i picked this all up in the 3.0e days.
I think that's caused me to not really engage with the spell casting side of spell casters in PF2e. I remember in 3.5, we banned Mystics because spontaneous divine spell casting was broken, so maybe I just need to run one to see if work.
Hmmm, okay. So I have a personal affinity for Swashbucklers. Compared to a proper fighter, they don't lay down much damage, but they can move, and then when you get where you need to be, you can lay down pain in other ways (love a good tumble through + trip).
I remember immediately seeing the value in all that when it was first released, even though my party said that it felt way to convoluted. I think I'm just in the other side of that kind of conversation here.
Wait, your party works together??
Wish mine did that.
I was curious about this some years back.
Are there any published materials on how to run a game in a GURPS system?
I don't know if I agree that all classes are good.
Oracle and Gunslinger have always (at least in my mind) seemed to be overly weak. Like, Gunslinger seems like if should be a high damage output class, but lack of Dex to Damage really seems to hinder him from being a hard hitter. Lol, not to mention, guns just feel really weak.
For Oracle, her curse seems a major downside without a compensating upside (at least until late levels; haven't built one above lv 5).
I'd love to hear counterpoints of anyone has any.
To be clear, 95% agree with your takes though.
No, but it is much improved and streamlined
Two big things I love:
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Three action system: every "activity" (strike, stride, cast a spell, etc) has an action cost. On a standard turn, your character gets 3 actions to spend on those various activities. This obviates the need for DnD's rules about spending a whole turn running since you can just spend multiple actions striding.
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Keyword system: PF2e leans more onto standardized keywords and uses them appropriately. Everything (all actions, weapons, items, even statuses) has a set of traits that (usually) briefly explains how the thing acts. It allows for standardized templates for interactions between different elements of the game. This takes a HUGE burden off the GM during game play, esp for modules that weren't written to think about each other. All the examples I can think of would take several pages to explain, but you can look up some things on Easy Tools and see their traits.
Bonus thing I love: all the rules are openly published, leading to TONS of extra tools that just make the game easier to run. (That said you should buy a set of books to help the publishers after you've been converted).
Yeah, I prefer the term "canned sunshine"
As someone who just recently made that leap, I have to say its not as huge and daunting of a switch as it may feel, but its also not nothing of a swap.
I'd def recommend people start by using alternative app stores and getting used to that before making the swap. Was def a helpful first step for myself.
I tried a bunch of different things, mostly in the trades / trade adjacent work (welding, wood working, etc) and really liked it, but I have incredibly unsteady hands so just didn't do well in the job I did land.
Planned to go the engineering route in college, but then discovered I had a knack with computers. Don't particularly enjoy it (I do HATE the office work aspect) but it just makes sense to me while not making any sense to most. So found I could make money with my skills and just stuck in that lane.
I'd say it comes down to finding something you can tolerate and have reasonable promise at skill wise and that pays the bills.
I don't think I know the guy on the right. Can I ask for an explainer on who he is and what he did?