Flatfire
It sounds to me like your brother may have just taken the wrong approach. Perhaps involving that sister less by means of active participation, but just exposing her to the creative process and using her as a consultant may have improved that outcome. I don't figure you or your brother are expecting advice, but generally I find that it's best not to try and dominate someone else's interest as a means to involve them. Otherwise they may end up feeling dissatisfied or not immersed enough in the game itself.
The toughest part about enjoying TTRPGs is finding a DM that lets you exercise your variety of creativity. If your only experience is with your brother as a DM, it could be you just don't necessarily vibe with his style of doing so.
Not knowing this was a literal, brewing at home community, I spent too long looking at the jolly ranchers and wondering how this fit into some form of TTRPG homebrew campaign.
Hope your strange distillate makes for a pleasant drink though!
I enjoyed it, and I'm excited to see what comes next. I'd be lying if I didn't think the original run was lackluster until it got going properly too.
May we see it?
Nah, this is just what it's been like from the moment Lemmy got momentum. The fediverse is pretty fundamentally aligned with the goals and interests of the same people who are part of the FOSS and Linux philosophy. From where I joined more than a year ago, it's been more or less the same.
Doesn't seem to apply to Canada (yet)
It's a bit difficult in a case like this, as it does add context and acknowledges their new identity so as to link what was a well known video to an existing person. I'd struggle to know who this was otherwise. I don't think there's any malintent here.
Absolutely. Having such good UX is uncommon for these kinds of projects since its most contributors are going to be focused on reverse engineering tasks. It's not to say that good UX isn't associated with good programming, but it's not terribly common that a project focused on reverse engineering puts effort into front-end development.
Dolphin is such a well fleshed out emulation monster that I'm consistently disappointed with other emulators that don't let me tweak things quite to the same degree. I can't tell if it's just the nature of Nintendo's console architecture from that era, or if there simply isn't the same degree of effort/priority put into exposing those kinds of features in other emulators.
This is...kind of stupid? There's such a plethora of options in the Linux space for desktop environments, workflow customizations, configurability, etc. nothing is locked down by taking a Windows-style approach to a DE. Instead it follows a tried philosophy that's only really been hampered by Microsoft's decision to funnel users into an frustrating hole that removes the choice to disable or modify features you don't like. KDE in particular has always been a Windows-style DE, and it's currently one of the best options for modern features and extensive customizability. Hyprland is literally designed for linux enthusiasts. Gnome is the Mac analog, Xfce is your light-weight but functional, etc.
You're upset because people are looking for more options? That's bizarre. I came from Windows, but I guarantee my setup is different than someone else who comes from Windows because that's the flexibility that's offered. No one coming from Windows wants it to be exactly like Windows, they just want to be able to use their computer in a way that allows them to work, to play games, to watch media, etc. It's a computer. It's your computer. It should be able to do what you want.