LupertEverett

joined 2 years ago
[–] LupertEverett@lemmy.world 7 points 1 week ago (1 children)

Trickle-down AInomy!

[–] LupertEverett@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

It has to be more nuanced than "self-published"

It doesn't need to. Definining it as "self-publishing" is enough.

otherwise everything EA craps out is "indie".

And because of the above, EA games might very well fit the definition, yes.

This clearly shows that maybe we shouldn't use "indie" to describe good games (or the lack of it to describe bad ones). It should just be used to define "means of publishing".

[–] LupertEverett@lemmy.world 19 points 1 week ago (4 children)

The fact that they were there in the first place is a problem.

Why does a game that has been published by some other company calls itself "indie"???

The term itself is becoming more and more meaningless with the passing time.

[–] LupertEverett@lemmy.world 9 points 2 weeks ago

If a feature needs a button to disable it, it IS opt-out, not opt-in.

You too are falling for their bullshit, as well as to my blocklist.

plonk

[–] LupertEverett@lemmy.world 16 points 2 weeks ago* (last edited 2 weeks ago) (5 children)

Since when a kill switch means "opt-in"???

You are falling for their bullshit.

[–] LupertEverett@lemmy.world 4 points 4 weeks ago (1 children)

Except this particular ban happened in 2023, way before the paypros got in the scene.

https://www.gamesindustry.biz/santa-ragione-co-founder-pietro-righi-riva-on-horses-steam-and-possible-closure-of-the-studio

Along with the official release date of the game (December 2), the statement revealed that Horses was indefinitely banned on Steam in June 2023 – days before it was set to premiere on IGN's Summer of Gaming event.

[–] LupertEverett@lemmy.world 2 points 2 months ago (2 children)

You forgot the part where the installer fails just right before the end. Every time.

Had this occuring on both my laptop and someone else's that I was trying to install Bazzite to, which resulted in installing Fedora on their laptop instead (and back to EndeavourOS on my end), and even Fedora's new installer errored out too. Thankfully the OS was working though.

I am suspecting your 6th point for that one, which even if it wasn't I consider it a colossal failure on their part because it is NOT TELEGRAPHED AT ALL. I shouldn't have to stumble upon random forum posts to learn about it, come on.

[–] LupertEverett@lemmy.world 3 points 3 months ago (1 children)
[–] LupertEverett@lemmy.world 7 points 3 months ago

What's this made of?

Metal

[–] LupertEverett@lemmy.world 1 points 4 months ago

I love how people immediately downvoted you to hell for this lmfao.

Like yeah, the guys on the comments: only people use rm -rf, absolutely no scripts use it at all. Something like motherfucking STEAM absolutely didn't remove people's data that one time. And hey, their so beloved --no-preserve-root didn't prevent that from happening. :D

I love and currently use Linux, but my GOD some Linux people are annoying.

If something like del C:\*.* somehow ended up deleting your D: drive too, we wouldn't stop hearing the end of it, but here on Linux systems, it is a perfectly normal thing, and people somehow DEFEND this atrocity lmfao.

rm shouldn't exist at its current form. Full stop.

[–] LupertEverett@lemmy.world 3 points 7 months ago

You can't escape the Homestuck

 

He was surprised on how many stuff is possible with it!

 

cross-posted from: https://lemmy.world/post/21988112

So, great news!

Not too long ago, the folks at OldUnreal announced in their Discord server that they got permission from Epic Games to distribute two particular links from archive.org to download Unreal Gold and Unreal Tournament.

Now they've published installers for automating the installation process, as well as installing their patches on top of Unreal/UT.

The installers are available to download on the links down below:

Unreal Gold Installer: https://www.oldunreal.com/downloads/unreal/full-game-installers/

Unreal Tournament Installer: https://www.oldunreal.com/downloads/unrealtournament/full-game-installers/

These are Windows only, but Linux and macOS installers are also gonna be released sometime soon, it seems!

Enjoy!

 

Surreal Engine is an ongoing project to reimplement UE1, mainly focused on Unreal Tournament v436 and Unreal Gold v226 at the moment.

This one has been discussed in the other linux_gaming community before, more than two years ago. Since then there were numerous improvements:

  • It can now run UT99 maps and Unreal Gold botmatch maps (whereas it was limited to only UT before), and boot up onto the intro flyby of Deus Ex.
  • Colission handling is much better (but not perfect yet).
  • Can utilize SDL2 on Linux for windowing and native Wayland support (previously it'd use pure X11, and actually still does if you don't have SDL2 installed).
  • The menus mostly work now.
  • Initial works for the AI (they will move around sometimes, and retaliate if attacked).
  • Game detection system based on the SHA1 sum of the game executable. This allows us to detect many versions of UT and U1/UGold, as well as Deus Ex, Klingon Honor Guard, NERF Arena Blast, and more!
  • A launcher has been added to select the game you want to play on startup. And lots of other improvements!

There is still a lot of work to do to implement everything though, and contributions are always welcome!

 

Thought of giving it a try myself, after seeing the other NVK Gaming videos by the user Reverse Module in this community. Building Linux 6.7 was kind of a pain though... :V

I happen to have an RTX 3050 Ti Laptop GPU, so I can try things out with and without the GSP firmware. I had tested a game from the 90s (I don't wanna try out heavier games until the driver is more mature) but still, the performance difference is quite visible.

Edit: I edited the video description to include links to the tests made by the user Reverse Module using an RTX 4090M, I feel dumb about not doing this earlier.

 

Note that I've linked the latest version at the time of writing this (3.0.2), the original 3.0 version with its changelog is available here: https://github.com/LostArtefacts/TR1X/releases/tag/3.0

For a quick rundown of things: Tomb Raider (1996) is the very first game of the critically acclaimed Tomb Raider series made by the late Core Design. Its available to buy on Steam and GOG (as a bundle of the first 3 games), with remastered versions of the first 3 games set to release in Feb. 14, 2024

Unlike the rest of the "classics", Tomb Raider 1 was a DOS-only application, which is rather inconvenient to get it working; or it would be if the fans didn't figure out a way to get the TombATI version of the game (a port made for very old ATI cards) working on the modern Windows OSs.

TR1X is made by reverse engineering the aforementioned TombATI version (by employing the methods from a similar project for Tomb Raider 2 named TR2Main, which is also where the previous name Tomb1Main is inspired from), and vastly improves upon it. The changes are far too many to list here, but the highlights include much further drawing distance, TR2+ style controlling for Lara, a New Game+ option, fully customizable gameflow (both for modding and making self imposed challenges), Gold expansion (Unfinished Business) support.

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