Mettled

joined 6 months ago
[–] Mettled@reddthat.com -1 points 4 months ago

I think I can agree to some of what you say, I distinguish it as being the difference between right libertarian vs left libertarian. While they both agree on cutting government regulations, cutting government soending, cutting government power, I would argue that a right libertarian has more in common with a conservative, although also some very large differences, than a right libertarian has in common with a left libertarian.

[–] Mettled@reddthat.com -2 points 4 months ago (2 children)

There is a difference, sometimes a large difference, between liberal and leftist, but yes they are both to the left of conservative. It's too bad that the Conservative party does not allow for libertarian voices. I suspect that the powers in charge of the Conservative party are strictly right wing and only tolerate conservative individuals so that the party can keep its prestige but block libertarianism because that could bring too much transparency.

[–] Mettled@reddthat.com 0 points 4 months ago

It's comforting to find other people who have a strong hate on for frame generation. I person have no interest in upscaling, but frame generation is a conjob. It does nothing for latency, so players so more frames but the same input lag. That sounds discombobulating, or disjointed.

[–] Mettled@reddthat.com -5 points 4 months ago

I wish that they would have at least found Trump to be obnoxious, but it's good that he won the election.

[–] Mettled@reddthat.com -1 points 4 months ago

5070, yeah. If it had 16 gigs, that's what I would buy, but I'm thinking of trying to get the money for a 5070 Ti. The 5080 is not a good valie.

[–] Mettled@reddthat.com -1 points 4 months ago

On your 4th point, that's what hapoened with the top Turing series cards. Definitely better performance, but costed more, so people had no interest in them. Espcally with the performance of Pascal.

[–] Mettled@reddthat.com 2 points 4 months ago

I wish everybody paid closer attention to input latency with frame generation.

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