I genuinely don't know that I follow that explanation. For one thing, what reasons would there be to ban paid blind boxes, online or offline, while allowing outright games of chance with a monetary payout? In what world is a Magic the Gathering blister more of a problem (for a consenting adult, anyway) than an online casino?
But also, by the larger point you're making it seems like you'd be fine with a government saying "porn is banned for everybody because reasons" but not with "porn is banned for kids", at least in a scenario where that comes with age verification.
To be clear, I agree that both of those are... not good. I just don't know that I can wrap my head around the logic of thinking the more extensive issue is more acceptable than the alternative. You could argue that the porn ban is an excuse to add mass surveillance, but at that point we're not talking about the porn ban, we're talking about the mass surveillance.
Oh, and for the record, there is plenty of will someone think of the children regarding loot boxes. Both on its own and bundled together with a blanket assessment that gambling is immoral and/or illegal. It's actually a fairly close match to the porn issue, where concerns about children are being wrapped around a more targeted hostility around the concept from both sides of the political spectrum.
I've said this elsewhere, but December is quickly becoming the time of the year when all the corpos tell us just exactly how much they spy on us and we all collectively go "Cool!" and tell each other about it for some reason.
FWIW, the median number of games played is four. Not forty, not fourteen, just four. If we're going to get spyware stats, at least let's put them in context. As it turns out, half of all Steam users are only playing the one game (given the numbers we know on concurrents, that'd be CS2/DOTA/PUBG or Apex, in most cases).
The play-everything, strong-opinion-haver user is a fraction of the userbase.
Also interesting, Steam is telling people how their playtime splits between Windows/Deck/Non-Deck Linux... but they pointedly don't share those stats platform-wide. Sometimes silence is data, too.