NaClKnight

joined 1 month ago
[–] NaClKnight@fedia.io 1 points 2 weeks ago (1 children)

Hell yeah. Contrarian as in "different rules/mechanics/combo structure than the rest of the cast?"

[–] NaClKnight@fedia.io 2 points 2 weeks ago

Summertime Rendering is definitely one of my favorites. I second that recommendation.

[–] NaClKnight@fedia.io 3 points 2 weeks ago (1 children)

Is City the one from the creator of Nichijo? Or am i thinking of something else?

[–] NaClKnight@fedia.io 2 points 2 weeks ago (1 children)

This has been on my backlog for years now. i gotta prioritize it for a next watch

[–] NaClKnight@fedia.io 2 points 3 weeks ago (1 children)

American Soul Food (Ribs, Fried Chicken, Greens, Mac & Cheese, Buttermilk Biscuits, etc)

and Thai

Just gimme the (Black) American foods that no one else makes.

[–] NaClKnight@fedia.io 10 points 1 month ago

gahdam...end of an era. This sucks.

[–] NaClKnight@fedia.io 1 points 1 month ago (1 children)

Why the El Fuerte hate? I played 4 but he was never at the top of my hated characters list

[–] NaClKnight@fedia.io 1 points 1 month ago (3 children)

What are other characters in that archetype you've previously played? Does El Fuerte in SF4 count?

Any you've previously enjoyed from outside SF?

 

Sometimes it's a matter of just practicing until the game becomes fun, but sometimes a character fits your preferences and instincts and habits and it just 'clicks'

So who was it for you? What character best fit you?

Personally? I think Hakumen in Blazblue CS. It felt like the correct mix of tools and frame data and gambles that paid off. The game hadn't added 20 new characters and new systems and i felt like i found a groove. I was objectively better at CF but the lack of English dub meant the character never felt like the one i fucking loved.

Runner up is definitely Marisa in Street Fighter 6. I just love her toolkit. The armor. The parry. The command grab. The unconscionable damage. The lack of a Drive Cancelable low. All of it combines for this big, slow, high dmg punish machine. I have to play patient neutral to start her up, and play solid def to keep her alone, and then when she hits, it's scary. When i guess right, i am the smartest man alive for a brief flickering second.

You can probably see a pattern between those picks lol (high dmg, low walk speed, parry, no projectiles)