Natanael

joined 8 months ago
[–] Natanael 1 points 1 month ago

They aren't going for detachable controllers, most likely. Theoretically they might make a future screen + SoC modular so you can swap a frame (it would kinda make sense from an engineering perspective to build the center similar to a tablet IF you can hit all required specs that way), but even for Valve that's unlikely. They may prototype it but likely won't release it.

Would OTOH be nice with a Steam Controller 2 which can fold flat to fit in the same case as the Steam Deck. Also not likely to happen 🀷

[–] Natanael 1 points 1 month ago

Higher resolution. Not for higher resolution games, because at that screen size you won't pick up everything anyway, but rather higher resolution for text and other visually smaller but important details. I want games to be able to tag a subset of extra important visual details for full resolution rendering, then everything else can keep getting upscaled

https://infosec.pub/comment/17743689

[–] Natanael 3 points 1 month ago (2 children)

I want a higher resolution screen to make specific games more playable, by rendering text and stuff like that at higher resolution (while the rest of the game could keep targeting lower resolutions and get upscaled)

As described in more detail here; https://infosec.pub/comment/17743689

[–] Natanael 11 points 1 month ago

The main thing I want, besides higher performance, is higher resolution to increase readability. Do something like what Apple did when they introduced their ultra high resolution monitors - present it as a standard resolution monitor to software, but then let the OS handle stuff like font rendering at full resolution and overlay it.

That way you don't cause a performance hit from games rendering more pixels than what's necessary for a small screen in 3D scenes, but the detail you do need is there to see. They should work with game engine developers and get the OS side support of it upstreamed to the Linux graphics stack (presumably the game mode window manager Gamescope would be the first place to build it into). It would work in parallel to the upscaling algorithm for the rest of the frame buffer.

Stuff like puzzle games and platformers, etc, could even have game engine support for tagging certain assets and object edges and symbols for higher resolution rendering, not just for fonts, so it's easier to see the important things. You could even do stuff like render faces specifically at higher resolution and do the rest at low res with upscaling.

[–] Natanael 1 points 1 month ago

There's a reason dangerous tools are required to have guards and safety features. It's not enough that it's known to be dangerous, that doesn't stop accidents.

[–] Natanael 3 points 1 month ago

Only traitors say the Russian government isn't their enemy

[–] Natanael 1 points 1 month ago* (last edited 1 month ago) (1 children)

And in fact, killing all the hyper-authoritarians (or at least all of that kind of authoritarian-the irredeemable monster kind) and dismantling everything they built is the best way to stop that.

In theory yes, the problem is you can't identify them all ahead of time

Also, your false positive rate will make you a monster too

And focusing on family lines instead of malicious ambition will mean you'll kill a lot of people who opposed their own evil family members as collateral damage, people who might even be the best allies you could have to spot others with malicious intent because they've seen it up close

[–] Natanael 4 points 1 month ago (2 children)

You can make Linux load balance over two network connectors, but usually it prioritizes one network adapter for all traffic based on a scoring algorithms (wired and high bandwidth gets most points).

You can manually set a priority too, or route specific traffic (based either on destination, protocol, or source program, etc) to a specific adapter. Some programs (like KTorrent) are capable of using multiple adapters without any specific config (which is why I was able to run torrents one time while literally nothing else worked with an old 3G internet dongle) .

[–] Natanael 10 points 1 month ago

Like that time I got a random no-name action cam's webcam mode to work on Linux by manually mounting it within seconds of connecting it

[–] Natanael 1 points 1 month ago

Just the left half

[–] Natanael 3 points 1 month ago

Sandboxing is a general term and I used it as a general one. Sandboxing can include virtualization.

Virtualization alone isn't enough if the external interfaces aren't protected. With QubesOS you are for example expected to not mix data from untrusted sources with data from trusted sources in the same virtualized environment. You're expected to use the right tools to open untrusted documents;

https://theinvisiblethings.blogspot.com/2013/02/converting-untrusted-pdfs-into-trusted.html?m=1

[–] Natanael 3 points 1 month ago (3 children)

That's still standard virtualization. It doesn't harden the applications you run inside the sandboxes.

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