Natanael

joined 10 months ago
[–] Natanael 4 points 1 month ago

Punycode isn't unicode. It maps to unicode. Thus only Punycode aware AND enabled AND non-filtering URL renderers will show emoji

[–] Natanael 7 points 1 month ago

Dumb nicknames, definitely

[–] Natanael 10 points 1 month ago (1 children)

Meanwhile, Microsoft translating the state of a setting being disabled as "handicapped"

[–] Natanael 4 points 1 month ago

Flash the tech sucked.

Flash content editors and communities sharing info about how to use it is where it was at. That was what was driving the creativity.

[–] Natanael 4 points 1 month ago

There were lots of programs for making Flash content though, and there was a lot of knowledge about how to make stuff in it. There isn't the same culture of remixing stuff now. More interactive web games are also more server dependent even for elements where they don't need to be, unlike tons of old standalone flash games

[–] Natanael 2 points 1 month ago

You can still softlock preventing progress in many, unless you're in a fully free mode

[–] Natanael 17 points 1 month ago

Then Microsoft can't motivate you to keep paying for the subscription

[–] Natanael 2 points 1 month ago

Without specifying cells it might be pulling numbers in it's system prompt instead

[–] Natanael 11 points 1 month ago (1 children)

The problem is how long it takes to correct against stupid managers. Most companies aren't fully rational, it's just when you look at long term averages that the various stupidities usually cancel out (unless they bankrupt the company)

[–] Natanael 5 points 1 month ago* (last edited 1 month ago) (6 children)

Valve even has a docker container target that includes Wine for future proofed porting

https://github.com/ValveSoftware/steam-runtime

A newer approach to cross-distribution compatibility is to use Linux namespace (container) technology, to run games in a more predictable environment, even when running on an arbitrary Linux distribution which might be old, new or unusually set up.

The Steam Runtime is also used by the Proton Steam Play compatibility tools, which run Windows games on Linux systems. Current versions of Proton (8.0 or newer) use the Steam Runtime 3 'sniper' container runtime.

You target a version of the runtime when porting, and then ALL software ported to a given runtime will work on any host environment where you can support that runtime version

In fact, you can even run this on Windows if you want to avoid potentially messing up dependencies on the host OS, or avoid compatibility problems

[–] Natanael 5 points 1 month ago (2 children)

See also: Spiderverse

[–] Natanael 1 points 1 month ago
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