PenguinTD

joined 2 years ago
MODERATOR OF
[–] PenguinTD@lemmy.ca 3 points 5 months ago

yeah the director's cut seems to make the progression much smoother. I am just like maybe 1/3 into it, maxed out connections so far each for new stations I get to. (5 stars on my leg so far.)

I do understand the need for those forced encounters, now I got gears to handle I need to remember to turn off the slow mo when encounter them. XD

[–] PenguinTD@lemmy.ca 2 points 6 months ago (1 children)

there is a demo you can play now, don't know if it gets removed after the fest finished.(edit: checked, it's not available tomorrow after fest finished.) pretty basic combat system, don't know if they are gonna extend better. (not likely cause they release in Sep)

[–] PenguinTD@lemmy.ca 2 points 6 months ago

thanks for taking the time explain the details. I guess when working against gov level tracking you need Tor/VPN/etc to stay safe.

[–] PenguinTD@lemmy.ca 5 points 6 months ago (2 children)

depending on how they implement it. ie. the covid map and wild fire map apps from the BC gov doesn't actually pull any information from your phone except location if you turn on the proximity alert. IF enough people download the app it would be very hard to locate the user even if you have location alert. It is a good idea to download EVEN if you are not in the targeted group cause projectiles won't stop mid air because you don't look like Latino. Simply be near the area of active raid carries risk.

It can be done proper and be great help for people either want to avoid be in the area or trying to help out fellow human beings.

[–] PenguinTD@lemmy.ca 3 points 6 months ago

I don't disagree with what you said and usually nintendo game has better version 1 than many other publishers that requires GBs of day 1 patch. Basically, their game is pretty broken and only past the certification to send to gold. But that's "in the past", I am just saying that we should not rely on past experience when comment about the current polices and trends. If nintendo is moving toward key cards, even if it's something pushed by other publisher, we can and will see the impact of this for other platforms' physical sales.

This is basically the 2nd round of push to pure digital and that's nintendo's attempt.

[–] PenguinTD@lemmy.ca 2 points 6 months ago

I wish all MBs just get rid of the GPU latch thing.

[–] PenguinTD@lemmy.ca 9 points 6 months ago (4 children)

we are long past that point with all the patch/content update/dlc downloads. I don't even remember which first party game receives no updates/patches post release.

[–] PenguinTD@lemmy.ca 1 points 8 months ago

the virtual texture tech is not all mighty and you can still run into situation where if the allocation is fewer than you need you run into the page swap. It act similarly to traditional cache miss if you cross certain threshold because you can't keep enough "tiles" in memory. Texture quality popping and then stuttering is the symptom progressing from lower than needed vram allocated to severely insufficient.

[–] PenguinTD@lemmy.ca 1 points 8 months ago

the virtual texture tech is not all mighty and you can still run into situation where if the allocation is fewer than you need you run into the page swap. It act similarly to traditional cache miss if you cross certain threshold because you can't keep enough "tiles" in memory. Texture quality popping and then stuttering is the symptom progressing from lower than needed vram allocated to severely insufficient.

[–] PenguinTD@lemmy.ca 1 points 1 year ago

I've joined one of the Steam Dev Days conference in Seattle. It's around time where people was still doing things like cross buy etc. (so buying the game on website unlocks both steam, dev's own drm free version, maybe even console version.) I do not know if any of the actual developer term is updated after that time, but during the conference, one dev asked question exactly like this, can he sell his version without the 30% cut from valve if it does not going through Steam while giving away the steam key for free. The answer is no.

During the time it was explained that if you sell on different platform, that gives better sale %, steam can also impost that sale % on it's platform. At the time EGS was still not a thing but people asked about can they have different price on different platform, I think the answer is also no or not recommended, as they can request you to match say the base price of itch.io but they don't mind if that sale and software never use anything from steam. They specifically mention if any steam feature, like invite steam friend is used, then no, even if your game are not downloaded or use any steam distribution feature.

[–] PenguinTD@lemmy.ca 2 points 1 year ago

The Namco(which I wrongly attribute to Konami) thing "is" very specific. Remember during that time there are not a lot multi core processors. It requires clever scheduling to allow running both the mini-game AND checking loading status to seamlessly transition into game. It's really not just a simple "concept" but ingenuity to arrange your loading I/O wait time into running their past game at the same time. That's in PS1 era where loading wait time because of CD-ROM and later DVD was very significant.

 

Hey the subs of Rocket League, I hope all of you have access to workshop maps if you are on console I am very sorry about that.

If you wonder how it can be done on EGS client, please see here from yours truly workshop god Lethamyr !! https://lethamyr.com/set-up-custom-maps

This post is for discussion what to do and see how many wants to do it. In the format like this:

  • which workshop map we are doing the time attack. ie. most rings/ dribble challenge map have a timer.
  • what format of submission(youtube video link, screenshots)
  • rules, like say, have to fly backwards. Or every reset means +2 seconds on final time(cause some map if you manual reset you basically cancel momentum and thus can complete the map faster). any fun rules welcome.
  • and prize, like rocket league credits, or maybe cosmetic stuff I I can give out. (since you can't trade the unopened drops, we can probably do a recording and then send the result to winner.) I have many that I can give away(want to save the eggs etc for my son though).

Yep, it's time making some comments and suggestions.

 

From description it seems customization is also very limited. And I don't think it really worth 2500c.

 

I bought a Hori pad for switch for my son(6yo almost 7), it was working fine but eventually the buttons feel kinda laggy/clunky to press compare to my other official controllers. It would still be 2~3 years until his hands can reach all buttons and triggers, watching him play Astro's Playroom and struggle with the controls is kinda painful as there are no "good" small controllers for PS5.

If anyone has a good replacement controller in mind please let me know. Best if it at least matches Dualshock 4/Swtich Pro controller's button quality. Thanks!

 

I randomly saw this on youtube and figure this is pretty awesome to share. I personally teleport to the water sky temple area(low gravity) and duplicate any easily breakable things there. (eggs, bomb flower, ice jelly, etc)

 

like nsfw/misinformation bot account migrating their content from reddit and publish on their own instance that also shuffle the created community and account name. You just like hit block button like a mad man to retain some temporary peace and 2 mins later, BAM, full page of nsfw and other stupid things popping up.

 

Create this post so people can follow and post with consistent format. You can still create your own LFG post with specific region, queue mode, rank requirements, etc. This is a thread to tell a bit about yourself, like when you started playing.

Format:

  • Epic/Platform ID:
  • How long you played rocket league:
  • Which region/time zone you play from:
  • You current/most used car body and why:
  • A secret ritual you do to keep win streak going:
  • Which map/workshop you currently play to practice and warm up and why? (include settings you use, ie. no unlimited boost, lower gravity with bakkesmod etc.)
 

Opponent was quite skilled and one of them can air dribble, flip reset well that's why toward end of game I have to play pretty aggressively to disrupt his setups. Good thing that my tm8 is also playing very good(much better than I did really if you see how accurate he passed the ball to my landing spot.) This win is a bit of lucky as I am fairly certain that if it goes into OT we would probably lose to some kick off setup and some fancy clip shot was gonna coming. So, GOOD JOB Hodgy, you have my thanks!

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