SeeFerns

joined 10 months ago
[–] SeeFerns@programming.dev 4 points 4 months ago

This looks awesome! Cross Code was so damn good

[–] SeeFerns@programming.dev 3 points 4 months ago

Thanks friend :D

[–] SeeFerns@programming.dev 4 points 4 months ago (2 children)

Good idea, I can probably finish this prototype and spend like a few hours just porting it over to v4.4 for a quick test. I haven''t noticed a ton of differences so far for something so simple, and this prototype is going to be very very small and simple.

Oh that is good to hear! I haven't messed with the exporting process yet but I've heard its pretty darn simple. Love2D's process was pretty straightforward for most platforms but had a few quirks for sure.

Pixelorama is my jam! Lol I didn't love the UI of libresprite so I poked around a few months ago and found it and immediately fell in love haha. Unforunately, this will be the first project where I want to try and dip my toe into vector art so I'm going to test out gimp soon once I feel like I have a game idea worth pursuing. Hopefully this prototype is the one

[–] SeeFerns@programming.dev 4 points 4 months ago (4 children)

Totally fair point. Idk I’m conflicted because I worry that Godot 4 doesn’t have amazing performance for lower end hardware.

I mess with portmaster on some anbernic devices that I’d love to play my game on. However, using v4 to make games for them doesn’t seem feasible.

I’m sure some people could get it running well some how, maybe using some unique export templates to really strip things down too, but I don’t know if I’m savvy enough to figure it out lol

[–] SeeFerns@programming.dev 4 points 4 months ago

Oh, good idea. I probably won't need several differently-seeded rngs. I can't imagine in this project when I'd need that.

[–] SeeFerns@programming.dev 6 points 4 months ago (1 children)

Oh hey, this works lol in godot 3, its just 'onready' instead of '@onready' thanks!

[–] SeeFerns@programming.dev 6 points 4 months ago (6 children)

Done, thanks for letting me know about that.

[–] SeeFerns@programming.dev 8 points 4 months ago

Hey there, I wanted open gl 2 support.

I have and like to use some pretty old and low powered stuff so its nice to have that. Also, its a smaller export which I also like. Idk, I might be being stupid here but whatever its just a quick prototype!

[–] SeeFerns@programming.dev 1 points 4 months ago (1 children)

I appreciate that! I’m in the states unfortunately

[–] SeeFerns@programming.dev 2 points 4 months ago (3 children)

Thanks for the write up! It honestly sounds like it’s be fine for me. My iPhone is already extremely bare and stripped down. I barely use the camera too, so like, idk I don’t feel like I’d be missing much?

If I could buy a super cheap used one for testing, I’d do it. I’m waiting for my iPhone SE to die on me anyways before making the switch.

[–] SeeFerns@programming.dev 25 points 5 months ago (8 children)

I really want to try a pinephone or something with Ubuntu touch. It’s likely not daily driver ready but I’m still curious at how far along it is.

[–] SeeFerns@programming.dev 2 points 5 months ago

Haha fake London looks terrible!

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