Suppoze

joined 2 years ago
[–] Suppoze@beehaw.org 3 points 1 month ago* (last edited 1 month ago) (1 children)

How recent is this? The reviews seem to be really good, 75% recommend as of now: https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/

But more importantly, it's early access. Wouldn't you expect some healthy criticism in the reviews for an unfinished product? I'd even say 75% is exceptionally good for an EA game.

Or, has the plea for positive reviews already worked? In that case, that would be even closer to review bombing, because you earned those positive reviews by mass appealing to guilt/pity...

[–] Suppoze@beehaw.org 11 points 2 months ago

You know what would gather even more interest? Games not running like shit on native resolution.

[–] Suppoze@beehaw.org 16 points 3 months ago (6 children)

Giving currency for free: giving people real money isn't something any dev wants to deal with, so giving in game currency allows this to happen. This also applies to games where you can convert free currency to premium currency.

But this is how gift codes work, no? You're not giving money away directly. Just give a voucher for a real currency if you want to gift users.

[–] Suppoze@beehaw.org 6 points 4 months ago (2 children)

Hmmm... Or, or, hear me out: what about you're some guy in some mysterious place, but here comes the best part: this time you have amnesia and you must shoot guns at monsters to uncover the truth?

[–] Suppoze@beehaw.org 6 points 4 months ago* (last edited 4 months ago)

Hell yeah! I really recommend this game, if a surreal horror roguelike FPS with procedurally generated dungeons sounds interesting. There are some really interesting mechanics there, like being able to eat your weapons to gain an effect. In fact, you can eat everything you can hold. In a pickle? Eat your map and hope for some healing. Or you might catch on fire.

[–] Suppoze@beehaw.org 1 points 4 months ago

Wow, it is... Look at the staff being held at the left by two monsters, one in the background and the other in the foreground.

Literally why?? It's so obvious slop too. Shame.

[–] Suppoze@beehaw.org 8 points 4 months ago (1 children)

They should apologize for their insensitivity

[–] Suppoze@beehaw.org 1 points 4 months ago

90% of people can still be wrong.

[–] Suppoze@beehaw.org 3 points 4 months ago

Depends on the game. If it's not really demanding on reaction time, and the game is locked framerate I'm fine with 30, like Okami. However if the game is not locked FPS and I still can't hit 60 FPS at least on my 1440p monitor I'd probably just play something else (because I know I could have better experience is I could run it).

However for shooter and reaction heavy games I always aim to max out my 144 Hz monitor, even 60 FPS can feel sluggish for me

[–] Suppoze@beehaw.org 2 points 4 months ago* (last edited 4 months ago)

Jazz Jackrabbit 2 was one of the defining games of my childhood. It was the first decent platformer I played on PC, I love the theme. And the OST is a banger.

Bring back Jazz Jackrabbit! I wonder how it would do today as a more hardcore metroidvania platformer...

[–] Suppoze@beehaw.org 6 points 4 months ago

GTA V Online already are those in a way, no? I can't blame them for leaning into it. I'm not interested anyway.

 

I have not found any news article on this on a whim. Because my friends and family, I need to use Facebook Messenger, and Messenger Lite was a OK client - lightweight, no unnecessary features, etc., compared to the regular Messenger app.

Now I'm a little torn, having a Meta app on my phone is already bad, but having to downgrade to the bloated Messenger app? Not sure I will make a change. What are your thoughts?

view more: next ›