Xanvial

joined 2 years ago
[–] Xanvial@lemmy.one 2 points 2 years ago

If the changes are mainly on hardware, it's possible it won't shown in the OS software. Unless SteamOS has kernel level configuration for steam deck, I think the configuration will be on steam app

[–] Xanvial@lemmy.one 6 points 2 years ago (2 children)

Drink a gallon of water to stay awake

[–] Xanvial@lemmy.one 9 points 2 years ago

DLC of horizon forbidden west also not released on PS4

[–] Xanvial@lemmy.one 3 points 2 years ago
[–] Xanvial@lemmy.one 2 points 2 years ago* (last edited 2 years ago)

Last few patch there's an update to reduce level scaling, so if your character is lvl 85 for example, the monster will be level 80

This made the open world so much worse, leveling in there taking much longer so it becomes irrelevant, especially because after mid game most of the monster will be a few hit kill regardless of levels.

Really glad they reverted this changes on next season, the open world monster will have same level again

[–] Xanvial@lemmy.one 5 points 2 years ago

Man, this is as bad as I imagine

[–] Xanvial@lemmy.one 6 points 2 years ago

We also don't know most of deep sea creatures

[–] Xanvial@lemmy.one 2 points 2 years ago* (last edited 2 years ago) (1 children)

Like robots by Boston Dynamics, it starts with wheels, and now it can parkour. So maybe next iteration will be using legs

[–] Xanvial@lemmy.one 18 points 2 years ago

But it has better performance

[–] Xanvial@lemmy.one 5 points 2 years ago

Finally City lose, seems there will be some competition

[–] Xanvial@lemmy.one 3 points 2 years ago

Nice to see Manako doing fine (I assume)

[–] Xanvial@lemmy.one 9 points 2 years ago

That was an interesting story, I mainly blame the experiment that alters default config behavior, where ideally default value should works fine

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