ampersandrew

joined 1 year ago
 

Interesting timing...

[–] ampersandrew@lemmy.world 1 points 11 hours ago* (last edited 11 hours ago)

Nintendo (and, it must be said, MS/Sony) don’t really go after the old stuff for the most part.

They absolutely do. And again, I probably wouldn't mind if all of the sites they shut down were hosting games that could be legally purchased in a consumer friendly way, but they can't. Shutting down the Switch emulator built on ill-gotten code is one thing; buying out the legitimate Switch emulator is a super dick move.

Sony already does this too

Thanks for reminding me. I don't think of Sony much at all, honestly, but they do tend to lock their retro games behind a subscription, some of which can only be played that way. I think they tend to be time-limited and eventually return to sale in most cases? So not quite as bad as what Nintendo does, but still not admirable. I know you went in a different direction with this, but their subscription incentives are theirs to decide; I just hate it when something is only available via subscription when it doesn't have to be.

In my opinion this is just a bad faith argument. Of course they’re not putting their games on PC, they would cannibalize their own sales. Trying to pretend that you should boycott Nintendo for not actively destroying their own economic model is certainly A Take.

Boycott is a strong word. All of the other reasons I don't buy their stuff is because of what they do with the revenue that I would give them, but in this case in particular, it's because I don't buy bad products when I can instead buy good products. I'm certainly not about to spend $530 plus sales tax to play Tears of the Kingdom at acceptable frame rates on a machine that's going to sit under my TV collecting dust when I'm done with the game. I already have a PC that could run it if they made it available there, and it would still run it better than Switch 2. Of course they're doing what they're doing because it's more lucrative for them, but if that's not aligned with what matters to me, then I'm not inclined to give them my money. There are so many other games out there worth playing instead that respect me more as a customer.

[–] ampersandrew@lemmy.world 21 points 12 hours ago

About my lowest threshold for success is that this at least makes disclosures about what you're buying more prominent and restricts the ability for software licenses to just alter the deal and pray that they don't alter them further. Even better disclosures would make the raw deal you're getting become more poisonous before the point of sale. Especially as an American, I'm going to have wait a few years after any legislation goes through before I can trust online multiplayer games again.

[–] ampersandrew@lemmy.world 3 points 16 hours ago (2 children)
  • They put their money towards suing the shit out of emulation projects and removing ROM sites.
  • This is compounded by the fact that they won't even sell you those ROMs anymore. They only make them available to rent in perpetuity. People are rightly skeptical of a future where Microsoft only makes their games available via Game Pass rather than it just being an economical option, but Nintendo is already doing the thing that people are afraid of.
  • They're the last holdout that won't put their games on PC in an era where console exclusivity doesn't make sense anymore. There's no reason to play Zelda at 20 FPS and 360p when, at the time of release, my PC was already quite capable of running the game at acceptable resolutions and frame rates. This is just willfully selling people an inferior product when they have the ability to deliver a better one. Then they have the gall to charge their customers, who already paid $70, even more for an upgrade to finally run those games at acceptable performance on their next console. And in case you think this is me justifying piracy, I didn't pirate the game; I didn't play it at all.
  • I'm a competitive fighting game player, and the way they fight against their own fans for trying to compete in Smash Bros. is atrocious.
[–] ampersandrew@lemmy.world 12 points 1 day ago

I'm not parroting anything. I've looked. Sure, sometimes you get a port of XCOM or Slay the Spire, but then it's not going to carry over progress back to my PC, where I'm more comfortable playing at home, and my reluctance to buy a version of the game like that explains why there isn't enough money in trying to port the kinds of games that I like to mobile. Sometimes a game has a port, but it fell out of compatibility with modern Android and never got updated; and let me tell you, that's a great way to convince me to stop looking. Even crazier is when something like Fire Emblem Heroes happens, because it's adapting a traditional handheld/console game into an interface that makes way more sense for controlling the game, but it's not a proper version of that series; it's a gacha game. If I have any kind of extended anticipated desire to game on the go, my Steam Deck is just a better answer than trying to find the few games I would like that also got Android versions, because I'm going to spend more time playing them at home anyway.

[–] ampersandrew@lemmy.world 22 points 1 day ago (2 children)

I'm not sure why you're on a crusade to convince people to like mobile games. I've always got my phone on me, and I frequently find myself on a subway ride that's too short to bother with a Steam Deck. Mobile games would fit in great there. My options are pretty terrible. For the kinds of games I like to play, the only ones that actually have mobile versions are basically digital versions of board games and a small handful of roguelikes. I tend to just read on the subway instead. It's not for lack of trying. The library just sucks, and it offers less value than other places I can buy games. Your daughter is playing games designed to keep you "engaged" and addicted with all of the greatest tricks of the gambling industry; you can find the GDC talks with a quick search on your favorite search engine.

[–] ampersandrew@lemmy.world 3 points 1 day ago (4 children)

Nintendo gives us so many legitimate reasons to not want to give them money. Who do you think would be behind astroturfing? To my knowledge, it doesn't usually come in the form of being against one company but in being against a piece of legislation or regulation. People on Lemmy are probably just predisposed to being willing to go against the mainstream when it starts turning shit, or else we'd still be on reddit.

[–] ampersandrew@lemmy.world 0 points 2 days ago

Fresh off the Borderlands movie, they sold tons of their Pandora collection, and concurrent players shot up. It may not have been the movie they wanted it to be, but it mostly achieved the same goal.

[–] ampersandrew@lemmy.world 5 points 2 days ago

When has this series ever been that?

[–] ampersandrew@lemmy.world 6 points 2 days ago (5 children)

Tiny Tina is a spin-off, and I doubt the EULA changes will result in much more than the Modern Warfare 2 boycott. Borderlands 3 still sold multiple millions of copies before it even had its first discount, and over 15 million copies total. It was still in high enough demand after an Epic exclusivity period to get hundreds of thousands of concurrent players when it eventually launched on Steam. It's one of very few multi-billion dollar franchises in video games.

[–] ampersandrew@lemmy.world 30 points 2 days ago (23 children)

They're objectively extremely popular.

[–] ampersandrew@lemmy.world 22 points 2 days ago

Warner Bros. and Bastion was a bit different. Microsoft used to have a set number of "slots" per publisher to put up a certain number of games on Xbox Live Arcade per year. WB didn't have anything to fill the slot, so Supergiant basically negotiated with them to use that slot themselves, is how I understand the situation.

[–] ampersandrew@lemmy.world 6 points 2 days ago* (last edited 2 days ago)

Other than GOTY edition of the first game, this entire series has LAN (so far), which is commendable and stupidly rare! I hope the GOTY edition doesn't show that they're nixing this for BL4 as well.

 
  • The EU Citizens petition to stop killing games is not looking good. It's shy of halfway where it needs to be, on a very high threshold, and it's over in a month and change.
  • paraphrasing a little more than a half hour of the video: "Man, fuck Thor/Pirate Software for either lying or misunderstanding and signal boosting his incorrect interpretation of the campaign."
  • The past year has been quite draining on Ross, so he's done campaigning after next month.
  • It will still take a few years for the dust to clear at various consumer protection bureaus in 5 different countries, and the UK's seems to be run by old men who don't understand what's going on.
  • At least The Crew 2 and Motorfest will get offline modes as a consolation prize?
 

Enjoy your gaming. I picked up a couple of things already. And DMC1-4 are now in the Good Old Games program. Steam's sale is supposed to start this Friday, if I'm not mistaken.

 

No new release date yet. The next update from Bungie will be in the Fall. Quite frankly, I thought the game would just come out and die to cut their losses.

 

A lot of it is almost exactly what you'd expect.

 

Not just a mini documentary about where this game and studio came from but also a pretty good look at how it works. I can't deduce what the button configuration is or how that top meter on each character works, but it does seem like active tagging reduces your combo meter and allows you to get greedy with longer combos, at the cost of giving your opponent an opportunity to break the combo.

 

You can see the writing on the wall for FairGame$ and Marathon from a mile away, and this can't possibly instill confidence in the people still working there.

 

Also noteworthy that not only are PS5 sales behind PS4, but the PlayStation's competition has almost entirely disappeared, and that hasn't resulted in more PlayStations sold.

 

Just announced on twitch.tv/pax, live from PAX East. The reaction was so negative to what happened with Giant Bomb that Fandom sold to Jeff Grubb and Jeff Bakalar. It sounds like this deal closed yesterday. Along with those two, Dan Ryckert and Jan Ochoa are now co-owners. Mike Minotti was informed of this deal this morning, and he will be the fifth co-owner when he comes back from Disney World. Blight Club and Grubb's morning news show sound like they are returning this coming week. This PAX panel is officially episode #889 of the Giant Bombcast.

 

“We think there’s a large audience for compelling stories that don’t require massive time commitments,” 2K president David Ismailer said in a statement. “We’re excited to offer a game like Mafia: The Old Country in our portfolio, and to provide a linear highly-polished narrative experience that can easily complement the other more persistent games our players also love and engage with on a more consistent basis.”

So wait, is this that thing where AAA publishers think shorter, linear action games are inherently worth less than shitty bloated open world games? Like how Hi-Fi Rush was $30 and Redfall was $70? I mean, I'm not complaining about it costing less, but it's so weird, if so. Going by the store page, it seems like you do have to travel places, implying open world in some capacity, but maybe just a small open world? Cynically, is this them pricing a game lower than usual that they know is bad?

EDIT: Confirmed via FAQ, this is a linear action game and not open world. Optimistically: great! Most open world games don't make great use of it, and I'm here for the crime story anyway. Pessimistically: there's a good chance they salvaged a bad open world game into a wonky feeling linear game with open world vestiges, like Ride to Hell: Retribution, and the low price is to just get any kind of return on a project that produced a bad video game. I hope it's the former!

 

May 26, 2026

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