All *arr apps should use root folders to organize media. If I understand the question, here's the hypothetical situation:
- Create a root folder for *Arr App.
- Download media until drive is full.
- Create a new root folder that points to different drive.
- Configure *Arr App to move new downloads to new root folder created in step 3.
You should be able to have multiple root folders, but I've only checked in So are. One problem you'll run into is that you can't break up music artists or TV show series across root folders.
You might want to consider something like OpenMediaVault or Unraid to manage your storage. Either platform (or others) allow you to add drives as needed. I don't use either so I'm just passing that along as a consideration.
Prices for physical console games has exceeded any historic cycle. I've been shopping at the same local used store for 30 years and stopped in a few days ago. I saw a copy of Aerobiz Supersonic for $200. Authentic carts for Earthbound are listed at $400.
A great game, but it's being sold at a borderline criminal price during a massive market bubble.
If a game isn't legally available for purchase (digital or physical) from the original company or subsidiary, it's absolutely the correct decision to pirate a game. Subscription services like Nintendo Switch Online don't count in my book.
Even with inflation, the game should only cost around $100 based on original price. And even if I buy a used game, the original creators don't see a dime. We should support the developers/publishers and reward those who create good rereleases like the Castlevania Collection.
I'd also grab a ROM or ISO of a game that I've bought on Steam so that I can play it on original hardware. But that's just me.