digitalnuisance

joined 3 months ago
[–] digitalnuisance 6 points 2 months ago (2 children)

The amount of bad takes South Park has had over the years is astounding.

[–] digitalnuisance 2 points 2 months ago* (last edited 2 months ago) (1 children)

AAA gamedev here. I agree in principle with the gamefeel critiques, but I'd like to bring up that scale absolutely matters here. Every degree of complexity your codebase adds can cause cascading issues, which is one of the million reasons indie devs are told by everyone to keep their game scope small. Not saying these kinds of games shouldn't improve, but it's not as trivial as it might appearr.

[–] digitalnuisance 2 points 2 months ago

I agree with you, but I'd also like to add the caveat that even with commonly-used engines shit can still be incredibly complex.

[–] digitalnuisance 5 points 2 months ago (1 children)

UI is incredibly complex under the hood. Cryengine is also difficult to work in. There are tons of reasons games with distinct outstanding features don't switch engines, though, and it's usually due to the specific features said engine provides, no matter how difficult it becomes to work with as a legacy system over the years.

[–] digitalnuisance 3 points 2 months ago

You say that, but...

[–] digitalnuisance 1 points 2 months ago* (last edited 2 months ago) (2 children)

Yeah, you're probably right, the video game you personally made is probably better and we're just lazy. BTW I demand 20 hours of brand-new content to be released next week, and it better be cutting-edge, uniquely interesting and creative, bug-free and $4.99, or else you're a lazy dev, too.

It's genuinely funny watching these people learn absolutely nothing when slapped in the face with hard facts.

[–] digitalnuisance 2 points 2 months ago

Internet janitors gonna internet janitor.

[–] digitalnuisance 1 points 2 months ago

Yeah, man...it's not like the largest global superpower of the last century has an effect on the rest of the world economically or anything. Must just be burger-brain.

[–] digitalnuisance 3 points 2 months ago* (last edited 2 months ago) (4 children)

Gamer who doesn't understand how gamedev works gets mad at guy telling them they don't get how gamedev works, demanding their treats get here, right now anyway after being told it actually takes a bit to make. News at 11.

[–] digitalnuisance 5 points 2 months ago

Correct. Once again, Gamers take developers for granted because something LOOKS like it's simple, but it rarely ever is. It's hella frustrating to deal with this every day as a dev, but I guess that's what you sign up for in this line of work.

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