dotplot

joined 1 year ago
[–] dotplot@lemy.lol 3 points 2 days ago

yes, you use the crystal in your inventory to escape

[–] dotplot@lemy.lol 1 points 2 days ago* (last edited 2 days ago) (1 children)

I have also noticed that if the Sniper hits an enemy with a dazzling javelin and the curse activates (which is rare), the Sniper will still be able to find the sniper's mark and special attack the enemy despite otherwise being blinded and unable to see it. Is this also intended behavior?

 

Bug Report

Shattered Pixel Dungeon Android, version 3.3, github version without Google Play

Huntress, Sniper

Bow augmented for speed

Situation- Floor 19, level 22, chasm floor. Prismatic Image activated. Sniper is attacking from a distance.

Throw unidentified force cube at Golem (prismatic image is next to golem on a chasm bridge). Sniper is in a room.

Force cube identified as Explosive Force Cube +1 x3

Activate speed bow special attack

Speed bow volley attacks prismatic image instead of Golem.

I am guessing that this is not intended behavior.

[–] dotplot@lemy.lol 1 points 2 weeks ago* (last edited 2 weeks ago)

Also, is it just me, or are the succubus not able to be charmed by the wand of transfusion anymore, in the most recent version of the game (version 3.2.5).

[–] dotplot@lemy.lol 3 points 2 weeks ago

It looks too powerful.

[–] dotplot@lemy.lol 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

That would be incredibly hard for me to spot. Unless you are trying to make a pun regarding foresight?

[–] dotplot@lemy.lol 1 points 2 months ago (1 children)

To be honest, the new title screen gives me a headache if I look at it for too long. Is there any toggle available to change it back to the old way that it looked? Or could such a toggle be implemented?

[–] dotplot@lemy.lol 3 points 5 months ago

idk if this is a bug or not. I would have to look at the code and see if this is allowed. Maybe you used scroll of transmutation on one artifact?

[–] dotplot@lemy.lol 2 points 5 months ago

I am trying out the cleric now for the first time. I am playing as Priest in a 0-challenge run. So far, the Priest seems too strong, despite some bad choices I made earlier in choosing my talents. The tier 2 talent for scrolls is extremely powerful, and the class feels like an OP Mage. So if anything it feels like Priest needs a nerf. Granted, I usually play with four challenges on, and currently I am just playing wtih 0 challenges. My fight with Goo as the Cleric was probably the easiest Goo fight I ever had.

[–] dotplot@lemy.lol 1 points 7 months ago* (last edited 7 months ago) (2 children)

As I said in my post, I play on GNU/Linux, not android. But since you mention apkmirror.com, perhaps you can help me with a completely different problem.

I currently use GrapheneOS without Google Play Services installed. This is mostly fine for me, since I am relatively privacy-conscious. But some companies nowadays are really pushing people to download their app, which they only distribute through the Google Play store or Apple App store. Given that I do not have access to either store, I have questions regarding these third party sources.

First, where do third party sites like apkmirror get their apks? Do they download them from the google play store and upload them to apkmirror? How do they do that? When I used to have google play store, I never saw a way to see and save the .apk that I was downloading from the google play store in the file manager or whatever. It just said it downloaded and installed the app, without any clear way to extract a standalone apk from it.

Second. how do I verify that apks from these third party stores are actually safe? These companies that are telling me to download from the google play store are not providing me a sha256sum of their apks or some other sort of digital signature. They are also not giving me a standalone apk from them even when I ask them for it. So how do I verify that the apks from places like apkmirror are legitimate and not viruses?

Believe it or not, I did ask ChatGPT these questions before asking you. It did not help.

Thank you.

[–] dotplot@lemy.lol 1 points 7 months ago

Thanks. Good point about changing the directory it saves to.

 

There used to be a release for version 2.5.2 of SPD on github. However, if I go to https://github.com/00-Evan/shattered-pixel-dungeon/releases, I do not see it there anymore. Why is this?

I do see a tag for 2.5.2 at https://github.com/00-Evan/shattered-pixel-dungeon/releases/tag/v2.5.2, but while this provides the source code, it does not provide any compiled executables. Why is this?

Also, I am thinking about keeping 2 versions of SPD on my GNU/Linux computer at the same time. One would be version 2.5.2, since that version is the last version with the stone of disarming. The other would be the latest version, 3.0.2. Does anyone have any ideas on the best way to separate those two so that the progress and save files are separate? In theory, I suppose I can run one of them in a virtual machine. Is that the best approach, or are there better options?

Thank you for your help.

 

Shattered Pixel Dungeon- v2.5.2, desktop Linux version, github version

I prefer to play on desktop instead of mobile. On desktop, I usually get along fine just clicking to move. But sometimes I feel like using the arrow keys instead.

The arrow keys are fine for going up, down, left, and right. But moving diagonally is very important in this game. What is a comfortable way to configure my controls so that I can comfortably move diagonally? I would prefer a way that does not require the keyboard to have a numpad.

Also, is there any way to hook up a joystick / videogame controller to the desktop and use that for movement instead?

Thank you for your suggestions.

 

Shattered Pixel Dungeon 2.5.4, android version, GrapheneOS, github version

So I manage to get the Talisman of Foresight as a drop from something. I have the Shard of Oblivion in my inventory (no upgrades to it). The description says that "The shard will also prevent you from automatically identifying equipment, but can be used to manually identify items that are ready for it." The Talisman of Foresight that I got has a purple background, meaning that it is unidentified and could be cursed.

I figure that if I equip the Talisman of Foresight, the Shard of Oblivion would prevent it from being identified. If so, I could wear it in its unidentified state in order to get the Shard of Oblivion bonus loot effect. So I equip the Talisman of Foresight. It is not cursed, but it immediately becomes identified. The Shard of Oblivion did not prevent the identification.

Is this intended behavior, or is it unintended?

Thank you for clarifying.

 

Shattered Pixel Dungeon- v2.5.2, desktop linux, github version

So today I opened up Shattered Pixel Dungeon and discovered that my pastry had transformed into a pumpkin pie for Halloween. I am not really a fan of real world time influencing games in general, since it hurts immersion for me. I also do not like my items in my inventory transforming on their own accord, and I do not really like Halloween either. Is there a way that I can either disable the holiday events? Alternatively, is there a way I can spoof the date/time so that the real world never affects my gameplay?

Thank you.

 

Shattered Pixel dungeon- v2.5.2

Does this talent apply just to weapon and armor, or does it also apply to artifacts and rings? Does a +1 ring count as a tier 2 equipment? Does a +0 ring count as a tier 1 equipment?

Thank you for clarifying.

 

Shattered Pixel Dungeon- v2.5.2, desktop linux version from github

On the android version from github, there is a counter at the bottom of the rankings, showing how many games you have beaten out of the number of games you have played.

On my desktop version (which does not have the same game history), I do not see any such counter. See the attached picture. Is this some sort of bug? Or is it meant to not have such a counter on desktop?

Thank you for your help.

 

Shattered Pixel Dungeon- v2.5.2, desktop linux version from github

I am playing v2.5.2 on desktop instead of v2.5.3. This is mainly because I do not like the removal of the stone of disarming (and also because I do not like bombs, which seem too high-tech for medieval fantasy IMO). So it is possible that this issue was fixed on the desktop version of 2.5.3, if it is an issue. However, since I am on v2.5.2, I have not checked whether or not the behavior is the same on v2.5.3.

The journal cuts off floor 1 at the bottom of the screen. See the attached picture. Is this intended or unintended?

Thank you for your help.

 

Shattered Pixel Dungeon- v2.5.2 Desktop Linux, github version https://github.com/00-Evan/shattered-pixel-dungeon/releases/download/v2.5.2/ShatteredPD-v2.5.2-Linux.zip

I am a daily tor user (and an Edward Snowden supporter- read his book, Permanent Record, if you have not already), so I have an interest in this sort of thing. If check for news and check for updates are turned off, will Shattered Pixel Dungeon still ping the internet and thus reveal my ip address? Or will it not communicate with the internet if both of these are clicked off?

I can of course play with the internet off or within Whonix-Workstation, but both are somewhat inconvenient.

Thank you for your help.

 

Shattered Pixel Dungeon- v2.5.2

So I was playing a game with wand of transfusion a while ago, but I forgot to ask questions about it here.

In the prison area, the guards and the thieves are undead monsters now, so they take damage from the wand of transfusion. However, the necromancers also take damage from the wand of transfusion. The description for them says that they are apprentice mages from the surface who came to practice their craft. Wouldn't that make them non-undead enemies, despite specializing in summoning undead creatures?

Also, Tengu appears to be charmed from the wand of transfusion instead of taking damage. Is Tengu not an undead creature, despite the guards and thieves being undead?

Also, the machines like dm-100 are susceptible to being charmed. Obviously they are non-undead creatures. However, they are also non-biological creatures. So should they be vulnerable to being charmed?

Thank you for your help.

 

Shattered Pixel Dungeon v2.5.2

When I level up, the screen says +Accuracy, +Evasion, +5 HP! +1 Talent Point!

I can see the hp and the talent points at any time. But I do not see where I can see my character's accuracy and evasion statistics. Where can I see them? Also, do the base accuracy and evasion stats differ depending on which class you start out as?

Thank you for your help.

 

Is there any other way to deal with this room besides killing the fish?

I am playing on a file where they appear on floor 3. I am not strong enough and do not have enough projectile / wands to kill them. Is there any other way to bypass them (besides using ethereal chains or teleporting them away, both options which are not available to me at the moment) without fighting them?

Thank you for your help.

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