fox

joined 2 years ago
[–] fox@lemm.ee 66 points 1 month ago (2 children)

This title is pretty bad, the paper focus is in designing new battery technologies not magically restoring capacity on the batteries we have today.

[–] fox@lemm.ee 9 points 7 months ago

Biter eggs also make use of the spoiling mechanic as they spoil into live biters

I can imagine all the fun this will bring already.

[–] fox@lemm.ee 15 points 9 months ago

bummer, but let them cook.

[–] fox@lemm.ee 6 points 9 months ago

I'm impressed with all the effort that went into making those arcs !

[–] fox@lemm.ee 7 points 11 months ago

thats crazy ! I haven't seen his channel since HL, I always thought he was doing a voice, but I guess not.

[–] fox@lemm.ee 2 points 11 months ago (1 children)

The guest characters caught me completely by surprise, it will be interesting to see how they are implemented into sf6.

[–] fox@lemm.ee 10 points 11 months ago (1 children)

huh, this means that you shouldn't produce more than you consume because the items will just spoil on a backed-up belt, its an interesting new challenge.

[–] fox@lemm.ee 6 points 11 months ago

I'm really excited to see what the natives look like, I'm hoping they are different enough to warrant different defense strategies.

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submitted 1 year ago* (last edited 1 year ago) by fox@lemm.ee to c/xkcd@lemmy.world
[–] fox@lemm.ee 3 points 1 year ago

really cool to read that section about flipping the SE assembler, it would be really easy to just say that complex cases wouldn't be supported and call it a day, but they went the extra mile and I'm glad that they did.

[–] fox@lemm.ee 5 points 1 year ago

yes !! refuel stops !! I've always wanted something like this is the base game.

[–] fox@lemm.ee 4 points 2 years ago

this is very cool, but now I want snake arm inserters in my base.

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