k1ck455kc

joined 9 months ago
[–] k1ck455kc@sh.itjust.works 3 points 12 hours ago

I know i want to buy/play this so bad... But denuvo.

[–] k1ck455kc@sh.itjust.works 0 points 1 day ago

Annnnnnd sad stuff like this is why im unsubscribing

[–] k1ck455kc@sh.itjust.works 3 points 1 day ago

Yeah it sas white and gold initially, then i consciously thought of it as blue and black, and now i cannot go back to white and gold even with your instructions...

It definitely seems to be a conscious focus on contrast that defines its colors

[–] k1ck455kc@sh.itjust.works 1 points 3 days ago

Yeah it all makes sense from their business perspective, but from a current xbox users perspective, losing compatibility for new hardware isnt appealing.

The extra steps are for current pc/xbox users that already have hardware. Why upgrade without increased functionality? A streamlined experience could be enough for some, but definitely not for me at $700+.

[–] k1ck455kc@sh.itjust.works 1 points 3 days ago

Updated your post i see lol

Yeah they care mainly about gamepass, which is why im worried they dont have the motivation to thoroughly flesh out this push for cross compatibility. Why when they can make you pay more to stream everything?

Also, i believe the amount of money they get from players just paying for the privilege of playing online is bigger than most people think. Its also the gateway into gamepass... "Im already paying monthly for multiplayer, why not $5-10 more and get more games to play too?" They almost certainly will not abandon that revenue stream.

As for the price of this device, it can be anything as long as it has the right value, but we will see what that value actually becomes...

[–] k1ck455kc@sh.itjust.works 1 points 3 days ago* (last edited 3 days ago) (2 children)

But the only thing that makes this new system exciting is the merger of Non-PC Xbox games onto a PC platform. Anything else is just what we already have... A PC.

The flexibility people want is to play the games they have already paid for within the Xbox ecosystem.

Losing your games with new gen hardware is a thing of the past. New hardware rarely has a killer app nowadays that would make losing playability of up to 4 generations of games worth it. Thats why all new consoles have backwards compatibility like PC.

Also the xbox-only library is NOT small. Forgetting disc games... I have 900 digital games on my series X spanning from the OG xbox. ~40 of those are currently apart of the Play Anywhere program. Sure alot of those games have PC ports but xbox isnt going to source that version of the software from a random source and add it to my library for free. Youre right they will have to emulate.

Giving a "Tough Shit" to current xbox players and their libraries is not going to bode well, and this product will just look like another PC with extra steps for current players.

[–] k1ck455kc@sh.itjust.works 1 points 3 days ago

It will really have to streamline alot of shit that i dont entirely have faith they can streamline to make the value proposition of subscription worth it imo.

We know they will attempt to maintain the current status quo of paying for multiplayer.... So that will enshittify the PC gaming experience. My bigger fear is that we wont get true compatibility of all pc and xbox games so they will lean on streaming which will also require a subscription.

[–] k1ck455kc@sh.itjust.works 1 points 3 days ago* (last edited 3 days ago) (5 children)

I dont think you understood the focus of my post. I am asking HOW they plan on going about it. People want to ignore the fine details, but they will ultimately determine the players experience...

Example - Will this "PC" allow me to install the PC bedrock version, java version, xbox 360 version, xbox one version or XSX bedrock version of Minecraft simultaneously and manage PC files/mods as i do on windows 11?

More importantly is it going to charge me money to play multiplayer and even LAN like my Xbox currently does?!?!

There are so many details making this messy for microsoft that people arent considering. Yes we all want a PC/Xbox merge, but they will almost certainly misstep in ways that will creates headaches for users.

I am hoping they handle it well, but if Microsoft's mistakes in the past are anything to go by, this is going to get ugly before it gets better for their users.

7
submitted 4 days ago* (last edited 4 days ago) by k1ck455kc@sh.itjust.works to c/xbox@lemmy.world
 

This intentionally vague video is just tickling us with more confusion about what the future of xbox looks like.

There are no solid statements anywhere saying the Next-Gen Xbox will NATIVELY play PC AND Xbox games, or that PC will NATIVELY play Xbox games, although this is exactly what the video seems to be hinting at.

^^^ This right here is what is causing the most anxiety and confusion amongst Xbox players/fans. Not only because it is difficult to fathom a device that is versatile enough to play PC games in all the ways that people play PC games (different launchers, mods, streaming setups, speedrunning, emulation etc.), but also because of how the restrictions on the xbox library will transfer to a device that is also a "PC".

Will there be more DRM shoehorned into PC games on this new Xbox device(s)? Will this device only play games from specific storefronts or from specific eras of PC gaming? Will i be able to use this device as more than just a gaming console if it also plays PC games?

Are Streaming and Play Anywhere the only pitiful solutions you actually have to cross-compatibility between Xbox and PC???

The biggest question of all is of course about the money. Not about how much the device(s) will cost either, but...

How will subscriptions work?!?!

Is Xbox going to try to charge me money to play my multiplayer PC games online? Are they going to relinquish their death-grip on Xbox Live Gold(now Gamepass Core) and say goodbye to all of that subscription money? I wont hold my breath. Will they lock EVERYTHING behind a Gamepass Paywall?

I bet they learn alot of lessons and make alot of mistakes along this path, but I am very glad they are at least staring down the barrel and thinking about it.

Hopefully soon they can provide some more clarity about what this process will look like. We want to know how this will benefit us dedicated Xbox console fans, because right now it feels like we are getting the short end of the stick. Paying more and getting less.

Does anyone else have burning questions about the evolution of xbox?

[–] k1ck455kc@sh.itjust.works 2 points 5 days ago

Offline play with bots, not server dependent... Its a multiplayer game with mtx. Its not an Online-Only service game.

You could consider it a service game of sorts, but it isnt the toxic sludge that Destiny 2 and Marathon are/could have been.

[–] k1ck455kc@sh.itjust.works 8 points 5 days ago* (last edited 5 days ago)

Agreed. I would love it if they took all the assets and the engine and made a great campaign actually grounded in the marathon universe. Thats what i would pay for.

Tbh, its probably too late for bungie. All that company is, is a name.

[–] k1ck455kc@sh.itjust.works 27 points 5 days ago* (last edited 5 days ago) (4 children)

What they need is to make a completely different game.

Destiny was successful because it was the first real fps service game, it didnt push mtx, and had competent pve, pvp and a story(debatably). Bungie cant chase that dragon anymore. Its been done a million times now.

Players know all service games want is to milk them with mtx. No player wants to get into a new service game especially when its nothing unique.

Just make a good single and multiplayer shooter with a somewhat interesting story, then people will buy and play it.

It seems so easy, but AAA pubs and devs cant pull their heads out of their own asses to see what players want. They just see what investors want.

There, dead horse kicked again.

[–] k1ck455kc@sh.itjust.works 1 points 1 week ago (1 children)

Me too, finally! Do you know if it will cost money?

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