learningduck

joined 2 years ago
[–] learningduck@programming.dev 1 points 2 years ago

But in Hitman, it gave the agent do many tools to take the target out. I could've spent an entire day setting up traps and still score SA rank. It felt more relaxed that way.

[–] learningduck@programming.dev 1 points 2 years ago

Yes, and I have no problem with it at all. I guess, because instead of presenting grades in ABC, it uses ranking that's less judgemental instead, which is also different based on play style also.

Games that I keep retrying to achieve a better grade or even add an extra challenge myself are Splinter Cells and Metal gear solid.

[–] learningduck@programming.dev 0 points 2 years ago

Guess you didn't reach the second paragraph.

[–] learningduck@programming.dev 3 points 2 years ago (2 children)

Yeah, I don't have this kind of issue with Hitman's grading at all. Guess, each grade (Progressional, Silent Assassin) isn't judgmental.

[–] learningduck@programming.dev 1 points 2 years ago

I'm glad you have fun. If I were younger, I may still enjoy this. Now, I don't even care about achievements. It's funny that the latest game that I have the problem with is Hi-Fi Rush.

I love characters and would like to continue with the story, but thinking of grading pushed me off, while grading in Hitman doesn't push me off somehow.

I guess it's because I'm bad with tempo and feel that I keep getting B or lower.

So glad that Sekiro doesn't have a grading.

[–] learningduck@programming.dev 2 points 2 years ago (2 children)

I'm still playing Lies of P. 26 hours into the first playthrough Not sure if I will finish it though. I felt more frustrated towards LoP than when I played FromSoft's games.

I hate that it uses multi-phase bosses so much, yet these phases tend to have nothing related to the earlier phase.

[–] learningduck@programming.dev 1 points 2 years ago

I'm playing Lies of P. It's a good soul like game, but felt like the dev took some wrong lessons from FS.

I'm really frustrated that the distance that I have to travel to retry each boss is so far. It's like playing DS1 with some flaws that FS grew out of.

[–] learningduck@programming.dev 1 points 2 years ago

Second this. They have so many activities, but kinda repetitive if play each entry back to back. With a somewhat Grundy nature, it burnt out fast, if not rush.

[–] learningduck@programming.dev 5 points 2 years ago* (last edited 2 years ago)

Then you can assert dominance by saying, I beat it pre nerf lol.

I wished they do away with those boss rum back, though.

Sekiro is way more generous with the Buddha's statues that I could retry a boss easily.

[–] learningduck@programming.dev 1 points 2 years ago

Good point on the underutilized storage. It would be very good to have a pay per use kind of thing.

[–] learningduck@programming.dev 2 points 2 years ago (1 children)

Aren't most of these services offering 6-12 months plans that are cheaper on average?

[–] learningduck@programming.dev -1 points 2 years ago* (last edited 2 years ago) (4 children)

I don't get the Dropbox one here. Are you expecting 1TB cloud storage for free?

But yeah, if really want those then pCloud offers a 2 TB life time plan.

view more: ‹ prev next ›