limitedduck

joined 2 years ago
[–] limitedduck@awful.systems 3 points 7 months ago

It's been 12 years and no game like what it's supposed to be has come out so I guess it's not that easy of a game to make

[–] limitedduck@awful.systems 38 points 7 months ago (9 children)

I don't like how absent of shit this post is

[–] limitedduck@awful.systems 4 points 8 months ago

That sour electric aroma you can smell is the collective anxiety-stench of games journalists trying to decide whether it's worth sitting through the full investor presentation in the hopes of discovering some proper context for these pitiful morsels - perhaps even a unique angle which none of those other hacks have discovered, the feckless layabouts.

So he's taking his frustrations out on the reader by padding his article with sympathy-bait? I've come to really dislike Rock Paper Shotgun articles lately

[–] limitedduck@awful.systems 2 points 8 months ago

I'd like to remember Evolve more fondly than I do, but I just didn't have as much fun with it as I hoped. My strongest memories are of feeling annoyed at a constantly recharging jetpack

[–] limitedduck@awful.systems 9 points 8 months ago

I think maybe you have too strong of a focus on plot. It's there to give structure to the breakdown of a family that is passing down mental, emotional, and supernatural problems like they're hereditary. It's a showcase of how a family raised to be tools can devolve when they're finally being used.

!Personally my favourite part is the massive tone shift at the very end when Peter is finally possessed and receives his revelation. It's a beautifully crafted scene that balances being celebratory and morbid. A fantastically unique payoff to an entire movie's worth of buildup.!<

[–] limitedduck@awful.systems 10 points 8 months ago

Default is probably select all because most people interact with the address to either copy the address or clear it to enter a new address. I empathize though

[–] limitedduck@awful.systems 9 points 8 months ago (1 children)

Hopefully it'll come out on steam next year or something as a single complete edition, just like Control.

[–] limitedduck@awful.systems 2 points 9 months ago

easy cash grab

You said it

[–] limitedduck@awful.systems 2 points 9 months ago

I think they did them just right. I wouldn't go farther, but I'm very happy with how it was done. That being said, I don't expect them to do it like that again because it would just be too predictable

[–] limitedduck@awful.systems 12 points 9 months ago

Personal preservation is perfectly valid and doesn't automatically mean sharing aka piracy. If killing emulation prevents a legit owner from playing their game you're diminishing the authority of that ownership. Now I'm not arguing all claims of personal preservation are always ok since some games give you a limited license to play and are not owned, but that just means it's important to see the nuance

[–] limitedduck@awful.systems 7 points 9 months ago

There's no simple answer to that since games become inaccessible in different ways and with different severities. It'll always be an argument you have to make.

[–] limitedduck@awful.systems 8 points 9 months ago (6 children)

It's not about the number of years, it's about how accessible the original title is. The less accessible, the better you can justify the existence of emulating that title

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