Same. I still use Kerberos, but I use kinit manually when I want to authenticate. It does force me to type the password more often but the benefits outweigh that.
loke
I use KeepassXC and sync the database on my Nextcloud instance. It works really well, as long as you have Nextcloud of course.
I accidentally subscribed to it, and since I get a 500 error every time I try to visit it (problem with fedia.io I think) I cannot unsubscribe.
It's kind of annoying.
In a way, the media hype was not completely bad. It helped ensuring there was budget to fix all those systems.
I'm going to as far as saying don't watch either the first or second season of Discovery. The first season is just bad, and the entire second season is them fixing all the continuity holes they created in the first one.
Then they send the ship away and let it do its own thing in a different timeline and all of a sudden it becomes pretty good.
Remember the Wil Wheaton drama? If you know, you know :-)
It's been a while since anything failed on Proton. I can't really see why anyone would jump through the hoops to run Windows on this thing.
Is there a trick to play that one on Steam Deck? At the end of a level it tends to slow down for me, giving me about 1 fps. Others have mentioned playing it, so I wonder if there is something that can be done.
Mostly retro games. Retroachievements is amazing, and creates an entire new dimension to retro games. I've been score chasing a bunch of Atari 2600 games as evening entertainment.
As for Steam games, Neon White is pretty good. I've also been playing Hifi Rush, but have gotten stuck on a battle that I can't seem to beat.
My current open source project is a programming language engine, which I implemented in Kotlin and compile to the JVM, Native as well as JS. That means I can run the JS version in a browser, but I don't have to deal (much with JS itself). The actual web UI is very minimal, because developing for the web is, as you correctly asserted, a nightmare.
It's the likes by AMD on what is obviously an LLM generated post.