The entire cast of It's Always Sunny in Philadelphia
missingno
Legally speaking, you own the physical cartridge, but you only own a license to the software on the cartridge.
Practically speaking, no one will break into your house to control what you do with the cartridge.
Console manufacturers sell at a loss because they need to sell the console first before they can sell anything else. They can expect to make that money back on software the user could not have bought without the console.
Valve doesn't need people to buy Steam Machines to get them to start using Steam. In fact, I suspect most units sold will be to users who are already invested in the ecosystem. Selling at a loss would just be a straight loss to them.
It's the funniest possible explanation, therefore it must be the truth.
Women should make the first move because I'm too shy to do it myself ;_;
I don't want a beefier Steam Deck 2. I want a Steam Deck Mini that fits in my pocket and runs my favorite 2D indie games.
Two years ago, one of my favorite games made some very minor cosmetic tweaks, and that was enough to attract a horde of post-Gamergaters crying that this is the downfall of western civilization. Two years later, the board for that game is still under seige by trolls that have rendered it unusable for anyone who actually wants to talk about the game. Every now and then a Valve mod will lock one thread, and then the trolls just make another and it continues.
I want to see The Year of the Linux Desktop™ as much as anyone else on this platform, but I think you're living in a bubble if you believe there's any universe in which this could suddenly dethrone Windows.
It'll carve out a good niche for itself, but that's really all it will be.
Ephebophile (noun): A pedophile with a thesaurus.
I'm hoping ARM support could pave the way for a Steam Deck Mini next. I bought a Miyoo Mini Plus two years ago and put far more time into it than I ever did my Deck, which honestly just kinda gathers dust now.
I don't need specs, I just need something that fits in my pocket and runs my favorite 2D indie games.
My impression of the original Steam Controller was that it was designed for games I don't want to play on controller, at the expense of being terrible for games I do want to play on controller.
And both of them were so close that changing any one variable - such as having an actually likeable candidate - would've changed the outcome.