mranderson17

joined 2 years ago
[–] mranderson17 2 points 2 years ago

AC works fine with a very small amount of effort for me. I found https://gist.github.com/tim-gromeyer/2fbce4609f7d6d330e81504bcea70546 to be helpful.

Dirt3 is going to be difficult. There was a lul in game development for steam based games around this time. Ferral was trying to make native ports (dirt rally) and also trying to make working proton ports but it was very early on in that effort. It resulted in a lot of games which "worked" when they were released with a bunch of hacks to get them working, followed by zero maintenance releases causing all those hacks to fail when Linux and supporting libraries were updated. No one was interested in fixing dependencies so some of these ports are unplayable now.

If you are interested in the dirt series and rally racing Dirt Rally 2.0 is worth the money in my opinion and works very well on linux.

My experience with arcade style games such as Forza Horizon 4 is that they don't handle input devices very well. Even in windows I believe you need software which emulates a G29 or something to get real sim racing hardware like separate wheel+pedal+handbrake usb devices working. I've had issues in carx drift that were similar but those were solvable.

My biggest trouble has been pedal support as my pedals are a standalone usb device with only 3 axes. protopedal and xboxdrv both can help workaround these.

Wheel support is hit or miss and you should be very careful what you buy right now. Have a look at the oversteer readme. There is a list of known drivers for various wheels. The logitec wheels, with the exception of their new DD wheel, are all in-tree and well supported without extra work. Other things like certain Fanatec and Thrustmaster models have their own community based reverse engineered drivers provided as loadable modules. And some things like higher end hardware, simucube, moza, etc. have zero support and FFB will not work.

My last piece of advice is: use gamescope. Especially if you are on wayland. It makes everything a million times easier and more stable.

Feel free to ask questions, most days I feel like playing with games to get them running on Linux is my actual hobby, and not playing the games.... =]

[–] mranderson17 1 points 2 years ago

If only the Shinobi and Shura were bluetooth.... They aren't QMK or hotswap though...

I currently use one of these (not mechanical) for my couch needs but would love to see a more open mechanical version. I have a tex yoda II that I use at my desk.

Anyway I realize none of these things are even close to what you want... sorry I don't have any better suggestions.

[–] mranderson17 2 points 2 years ago

Haha yeah, I stole the chair from my office. I'm not sure they know I have it...

[–] mranderson17 13 points 2 years ago (4 children)

I use the unigine benchmarks sometimes. unigine-heaven and unigine-superposition (which btw is just cool to watch in my opinion). They provide linux packages here https://benchmark.unigine.com/ , check your distributions repos too though, some include these too though it's rare. They are not open source, but games usually aren't either.

The phoronix one that someone else posted also looks cool, I'll have to try that one out next time I need something like this.

[–] mranderson17 2 points 2 years ago

Unfortunately looking at what I bought last year it was quite a lot of DLC content since I purchased the "2020-2022 season pass" at the same time as the game. It's hard to tell what the content would look like without that since it's all mixed together in game.

I usually try to buy whatever bundle passes are available when I buy a game. This was unfortunately quite expensive in AMS2's case, but I didn't feel like nitpicking every purchase. That's obviously a personal choice though.

The game is otherwise great. I don't use VR, but I have also heard it's pretty much the best modern option for that.

[–] mranderson17 2 points 2 years ago (1 children)

I'm assuming you know about https://github.com/gotzl/hid-fanatecff ? That's the one that's mentioned by the oversteer dev https://github.com/berarma/oversteer. I don't personally have experience with it as I use a t300rs currently, but I've been keeping an eye open for a used Fanatec wheelbase that's on that list since it would be nice to try to contribute to the project if I can.

My experience digging into the tmff2 driver is that very few games actually support all the effects that the wheel does so the "feel" tends to be pretty much the same even if not every effect is supported. That said the issues I've faced are nearly all proton related and more often with my pedals like here than anything else.

[–] mranderson17 1 points 2 years ago (1 children)

What VR do you currently use? I don't think I'll be happy with VR ever as my vision isn't great and I get a lot of eye strain so I haven't put effort into it. But I have seen a lot of chatter lately over VR support in gamescope as well as HDR support. Gamescope is what I use to play basically all games since I use sway (wayland based i3 like window manager) and it pretty much solves all the display issues I ever had.

Also with the amount of times steam asks me if I want to launch something in VR mode, I would think they support it for some stuff even without gamescope.

[–] mranderson17 4 points 2 years ago (2 children)

I love those old open-wheel H pattern cars even though I'm terrible...

Something like a Lotus Type 49 or Ferrari 312/67 on some period track.

Automobilista2 or AC are my preferred road sims. I think they both have that era car/track combo but the Automobilista2 ones might be DLC, not sure. So I suppose AC might be more accessible to more people.

[–] mranderson17 5 points 2 years ago* (last edited 2 years ago) (3 children)

Well, I made an attempt lol

2:33:084

Getting AC + Content Manager + CSP working on Linux was pretty fun for me though, so thanks for the push to get that all working. I may attempt later but I'm pretty exhausted after about 10 laps.

[–] mranderson17 2 points 2 years ago (1 children)

I think you may be right, now that we are on 18.1 things seem to be working a bit better. Hopefully interoperability between minor versions will get better with time as the project grows.

[–] mranderson17 3 points 2 years ago* (last edited 2 years ago) (1 children)

haha, I struggled to get under 3 minutes. Going to try again after work to see if I can make it around without spinning like a top.

[–] mranderson17 13 points 2 years ago

Because I don't like things to be behind other things. And I feel like moving windows around is a waste of effort and time, and also requires using the mouse where I wouldn't normally have to. Tiling windows and using workspaces to organize my work/play/attention works very well for me and helps keep my focus where I want it.

Also sway in particular, but other tiling window managers too, have better output management than standard DEs. If I'm on output 3 workspace 12 and I want to do something new, any new window I open stays on output 3 workspace 12. I have a lot of displays and not being surprised about where windows open is extremely helpful.

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