nogrub

joined 2 years ago
[–] nogrub@lemmy.world 4 points 2 years ago (1 children)

i mean it always has deamons running

[–] nogrub@lemmy.world 1 points 2 years ago

i don't care if vim is an text editor or ide but i just wanted to ask if they even had debugger back when vim was created ?

[–] nogrub@lemmy.world 2 points 2 years ago* (last edited 2 years ago)

int ipadress = unhappy_grapefruit2.hacked();

[–] nogrub@lemmy.world 2 points 2 years ago (1 children)

icome from solidworks and use oneshape now its cloud based but for personal use free and its pretty simmilar to solideworks

[–] nogrub@lemmy.world 0 points 2 years ago

sadly my count will stay at zero because my work laoptop has windows 10 on it

[–] nogrub@lemmy.world 2 points 2 years ago

oh no i didn't know that seems like i live under a rock

[–] nogrub@lemmy.world 8 points 2 years ago (4 children)

one word manifest v3

[–] nogrub@lemmy.world 2 points 2 years ago* (last edited 2 years ago)

i just updated jdk-openjdk by it self then did the system update and it worked (endevaros/i3)

[–] nogrub@lemmy.world 2 points 2 years ago

"works on my machine" closes bugreport

[–] nogrub@lemmy.world 10 points 2 years ago (2 children)

does bg3 not run on proton ?

[–] nogrub@lemmy.world 10 points 2 years ago (2 children)

sudo bugreport "plz fix"

[–] nogrub@lemmy.world 3 points 2 years ago

i went the way of endeavor os back when grub broke and i'm really happy with it

17
submitted 2 years ago* (last edited 2 years ago) by nogrub@lemmy.world to c/linux_gaming@lemmy.world
 

Hello everyone maybe some of you could help me out i have the problem that my mouse feels laggy in Fallout 4 and Skyrim i did all of the usual fixes (editing the .ini files) and tried the raw input mod bust it dosen't seem to work. i have a stable 60 fps. i am using the os that shall not be named btw with all drivers up to date.

update i forgot my system specs: Ryzen 7 3800x, Rtx 2080 super, an the game is on an nvme ssd

solution: seems like vsync was causing my problems to turn it off i used the BethINI(found on nexusmods) to disable it for the game itself.

then i had to create a file in the game directory named dxvk.conf and added: dxgi.syncInterval = 0

frame rate can be capped with following launch option: DXVK_FRAME_RATE=65

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