How lightweight do you really need to go? I have a Lenovo "barely worth calling a chromebook" with 4GB/64GB/2 core N4000. It's fine with Gnome on Bookworm.
rotopenguin
Snapper has a hook in apt so that it fires a snapshot whenever you do package things. It must have the same for other packaging systems.
I think it would come down within an entire SteamOS update. Valve should give it some time in Testing before they push it to everybody in Stable. But they have been known to yolo some really wonky builds on a Friday afternoon and leave your Deck broken all weekend.
Yeah, an intel N95 puck will absolutely demolish any Pi. By the time you add a case, a drive, a stable power brick, enough memory, a cooler, you're at the same price. With a PC, you're getting an NVME drive (2 pcie3.0 lanes because Intel can't let it eat the i3 market) @ 800MB/s. With a Pi, you are living off of a microSD card running at 50MB/s (and that craters with any writing or seeking).
I would gander that a "gaming distro" is more aggressive at chasing the latest video drivers, stability be damned.
I think "cups, just cups" pulls in enough to do airprint as is.
Last month had a bunch of great indies hit, I’m still dealing with them. Finished off “Little Kitty Big City” and Cocoon. Working on “Isles of Sea & Sky” and “Dungeon & Puzzles”. Still have yet to really get into Animal Well.
Can confirm. I've used Dos, Windows, Dilinux over Windows, Redhat, more Windows, MacOS, Windows again, Ubuntu, and now I'm on Debian.
It's been a while since I've seen Sinfest, I wonder what that delightful little comic of yesteryear is up to now...
Under EFI, each bootloader has its own folder in the EFI partition. Each of those are registered with the firmware, and one of them is designated as the default. Grub is still there, but you'll have to mash (different key for every OEM) to get to the chooser menu.
LG is the king of shitting out its own compressor
In a visual novel, as another "advance text" button. In Crosscode, I have the "switch elements" arrow keys on the back buttons (you need to flip it on the fly a lot). In some games, I'll put the B-button action on R4 (particularly when it's a dodge-roll). If a game needs a random keyboard key out of the blue, I'll bind it on a paddle.