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rotopenguin
Sir, this is an AppleBees.
Yep, that's roughly what I'm seeing. If you're playing a very light game where the battery would have lasted 7 hours, you will definitely notice the extra drain. If you're playing a game where the battery was shooting for 3 hours, it makes very little difference.
Is it The End Of Days?
Is EA actually getting .. less shitty??
Btrfs, snapper, cp --reflink stuff back out of a snapshot.
Would you know a virus if you saw it?
Snaps (and flatpaks) have a much better way of handling DLL hell than good ol deb/rpm/pacman. As such, each app is better able to chase the latest version of all of its dependencies, without worrying about messing up the libraries for anyone else.
Snap/flatpak also sandbox their apps, reducing the blast radius of exploited or bad apps.
My personal preference is to use flatpak, and set it up so that it is all --user. With a --user install, you don't need sudo to update anything. Use Flatseal to tighten up or loosen the sandbox, use Warehouse to roll back any broken updates. I don't think snap has any tools like Flatseal or Warehouse, which makes it the weaker packager.
Anything that can be installed as a flatpak, I do it there first. Then I can just pick up my home directory, drop it in a different distro, and almost all of my stuff follows. A distro becomes little more than "a kernel, a compositor, a baseline desktop environment, and some background daemons".
It's a miracle that the battery is still working at ten years. The most realistic thing is to just keep up with your backups, and be ready to dispose of that laptop the moment the battery starts swelling.
TLP is my favourite tool for messing with the charge limit. And also far, far too many power/thermal management knobs.
Heroic has definitely had some brown-paper-bag releases. I've had to roll back and hold off on Heroic for a lot of their "major" updates.
It is a bit different. Have you invested thousands of hours developing skills with a piece of productivity software, and locked your data into their proprietary data format? Has that vendor looked at your investment, and found that they have plenty of leverage to turn the screws on you?
With a game, you invest tens of hours developing skills, lock your "master sword" in a proprietary save format, and then you save the princess. After that, you're done. It is an ephemeral experience, give or take wanting to replay a few really good games. The game vendor doesn't have that much hold over you, and their grip doesn't get stronger the more you use it. I can replace your game with hundreds of other games, and I don't really lose anything by doing so.
What's the fuss over an "installer"? You just need a folder with the game's files. If you really insist, that folder can be rolled up into a zip file dot exe.