sag

joined 10 months ago
MODERATOR OF
 

Source: Xhitter

 

Source: Xhitter

 

Source: Xhitter

 

Source: Xhitter

2
submitted 3 days ago* (last edited 3 days ago) by sag@ani.social to c/ichithewitch@ani.social
 

Source: Xhitter

 

cross-posted from: https://ani.social/post/15219335

Source: Xhitter

[–] sag@ani.social 4 points 1 week ago

I am all for piefed.

[–] sag@ani.social 4 points 1 week ago (1 children)

@j4k3@lemmy.world

Why delete it?

You know... the internet has a long tradition of anon the everlasting 18yo. There is not a single 30-40yo here that didn't have a MySpace page in highschool or earlier when these places all had 18+ user agreements. Admin only need plausible deniability, like don't ask don't tell. If you say you're the right age or whatnot, no one is going to dispute that. The key is just to be a decent person, don't make trouble, and don't call direct attention to your age in whatever situation. You probably should turn off porn as that is one of our main concerns and you might see some weird stuff, but let's be real, it ain't our job to tell you what to do, and you know how to find that stuff if you really wanted to anyways. Old people get all paranoid that you'll be vulnerable to some insane edge case, but that is extremely unlikely here. There is no tolerance for real weirdos here and we are so small on Lemmy that one of us will spot anything strange and say something. It can be hard to read between the lines like I am sharing now, but you are more welcome than you realize and the slight effort required is worth it for the tradeoffs in my opinion. Here on Lemmy, you get the closest experience to the internet we – your parent's age – grew up with. You deserve that same freedom. But you do you.

Also, I have been banned on Lemmy.world from lemm.ee for being a minor.

[–] sag@ani.social 3 points 1 week ago* (last edited 1 week ago)

I ain't lying. Yeah but anyone want to make a community on their instance. Go ahead and do it.

[–] sag@ani.social 2 points 1 week ago (4 children)

I am still 17. Most instances don't allow under 18 users. So, I was just asking. I am gonna turn 18 next month so I can wait but whatever

[–] sag@ani.social 6 points 1 week ago
[–] sag@ani.social 1 points 1 week ago (1 children)

Now lemm.ee shutting down.

[–] sag@ani.social 1 points 1 week ago (1 children)

Huh? Which episode are you in anime?

[–] sag@ani.social 2 points 2 weeks ago

I knew it! he wasn't dead

[–] sag@ani.social 3 points 2 weeks ago

Toji Flashback.

Also, YURI.

[–] sag@ani.social 1 points 2 weeks ago

LMAO, a true man.

[–] sag@ani.social 1 points 2 weeks ago

Naah, She already has a hunch when she gets kidnapped back then you can see it in that episode.

[–] sag@ani.social 8 points 2 weeks ago* (last edited 2 weeks ago)

AI Summary(It should be an article not a video)

The video discusses the evolution and challenges of Unreal Engine 5 (UE5), highlighting its initial promise against the realities faced by developers. It explains how Unreal Engine cultivated a reputation for reliability and performance, especially with notable titles like "Gears of War" and "Bioshock," culminating in the release of UE4, which democratized access for indie developers.

When UE5 launched in 2020, it showcased cutting-edge features like Nanite for higher polygon counts and Lumen for real-time global illumination, raising expectations for game development. However, the actual implementation of these technologies resulted in significant challenges for developers. Many found that transitioning to UE5 required a complete overhaul of their existing workflows and pipelines, which was especially daunting for smaller teams. Issues such as performance instability, lighting bugs, and streaming problems became prevalent in games, leading to criticisms of the engine's reliability.

Further complications arose from UE5's design assumptions, which older methodologies failed to meet. For example, the complexity of managing assets under Nanite's system created new bottlenecks similar to those of older engines. The video highlights that while UE5 offers exceptional visual capabilities, the balance of polish and performance has become more difficult to achieve, especially for smaller studios lacking extensive resources.

In essence, while UE5 has the potential to revolutionize game development, its complexity has created a gap between promise and reality, leading to technical issues in many titles. Developers now face the dual challenge of harnessing innovative tools while also contending with performance and stability concerns. As these issues persist, the video raises questions about the future trajectory of game development using this powerful but complex engine.

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