Thanks, I noticed that and appreciate it.
tangelo
That's funny, I was wondering why none of this sounded like the demo I played. I looked it up and they released a new (different) demo for Steam Next Fest. The one I played is from earlier this year. I had no idea what you were talking about with bushes, lol. Guess I'll compare the new one.
It is true, "show what you cannot tell" could be applied here. Seldom is it fun to have a talking head blabber at you and lose agency. I can't remember, does it lock you into place, though? I seem to recall that in the later portions you are moving around with your radio while talking on comms. Maybe at the beginning outpost? More games should apply the design philosophy that Half Life showed us years ago, which is to not put the player in stasis when dialogue happens. Worst feeling
How does the gameplay work in that one? I checked the screenshots but couldn't tell
Any games you have shortlisted to pick up?
The Invincible seems to be more of a walking simulator by design. Provided the story is suspenseful and compelling, that seems fine. The main gripe I had was the extremely low FOV. Hopefully that is not by design
Not a huge surf fan but respect. Source Engine mobility is second to none. Looks fun
16 times the detail
Thanks to Steam Input, he can use any controller
Wazhack. Still haven't beaten it. It's a traditional roguelike (cf. nethack) presented in the unusual format of a 3D sidescroller. The dev is prolific about updating it year over year. Trust me on this one, game is a mix of hilarious and infuriating
Post your favorite demos that you played in the comments, guys. I have a number in the pipeline and will update once I review them all
Here's a Factorio mod that may intrigue you