Emulation - Retro Gaming In Style

1379 readers
1 users here now

A community for discussing emulation and preservation of retro games. This community is intended for discussing the art of emulation, the tooling involved and retro gaming in general; it is not intended as a dump of ROM files.

founded 2 years ago
MODERATORS
1
 
 

A well-known retailer for all things gaming handheld has now started stocking Ayaneo's latest effort. Built around a powerful Qualcomm Snapdragon chipset, the Ayaneo Pocket Ace is a pint-sized gaming handheld with a bright and high-resolution display, as well as an optional 16 GB of RAM trim.

The Ayaneo Pocket Ace has only just landed on the crowdfunding platform Indiegogo, from which it remains orderable for approximately $339. Veterans of the gaming handheld scene will be aware that this price excludes import taxes and duties, which many manufacturers try their best to circumvent with differing degrees of success.

For those not comfortable or against using crowdfunders, third parties like Droix are on hand to offer superior customer service and warranty options. To that end, the retailer has now started offering the Pocket Ace via its UK and US websites ahead of shipments this summer. For the time being, Droix hopes to begin shipping the Pocket Ace on July 11 at the following price points:

8 GB RAM/128 GB UFS 3.1 storage - £590.95/$610.95 (Light Blade White/Shadow Dance Black)

16 GB RAM/512 GB UFS 4.0 storage - £810.95/$830.95 (Light Blade White/Shadow Dance Black)

16 GB RAM/1 TB GB UFS 4.0 storage - £940.95/$960.95 (Retro Power only)

While the entry-level model features slower flash storage, it leverages the same Qualcomm Snapdragon G3x Gen 2 chipset straight out of the larger Pocket S (curr. $589.99 on Amazon) and 6,000 mAh battery as other SKUs. On top of that, all variants feature the same 4.5-inch IPS display that resolves at 1,620 x 1,080 pixels and 550 nits peak brightness. Please see Droix's UK and US product listings for more information.

2
3
 
 

cross-posted from: https://sh.itjust.works/post/37065945

This pull request fixes lighting/rendering/upscaling issues in games like Ghost in the Shell, Jak X -Mondern Combat Racing, Suikoden III, Time Crisis 3 and Drakengard among others.

4
5
6
 
 

If you’ve spent any time emulating older video game consoles, you know the experience can be a mix of joy and frustration. There’s nothing quite like booting up a childhood favorite like Super Mario World or Metal Gear Solid on a modern PC, but the behind-the-scenes setup, multiple emulators, BIOS files, and controller configurations can turn what should be a quick nostalgia trip into a weekend-long tinkering session. I thought that was just the cost of admission to the emulation world. Then I found LaunchBox, and suddenly, it clicked.

7
8
 
 

Like in a perfect world, we would have a right to run our own servers due to power abuse.

Like imagine offline contents would get ripped out of your hands for older games. The injustice here seems evident to me, especially in the current video game business full of greed and commercialization (like price discrimination).

With that we could also play our emulated games vs other emulators. That would make mario kart so much more valuable as a product to buy as a hard drive disk to emulate it legally, because the game's content is like 80% online play

9
10
 
 

Faster downloads from Gofile, in case Internet Archive is slow or not available: https://gofile.io/d/EFyn1q

Internet Archive for preservation: https://archive.org/details/snes_mods_and_romhacks_collection_20250326_patched


This is the first time I am uploading patched Roms, unlike previously where I uploaded only the patch files. My personal collection of Super Nintendo Romhacks in ready to play patched Roms in .sfc and .smc formats, complete with a descriptive text document. Most, if not all, files are patched by myself, but I did not test every game yet. Some old Romhacks do not work in accurate emulators.

Please share this everywhere where Rom files are allowed to be shared. I am only sharing here at the moment.

This collection comes in two variants: flat structure, and sub structure. "flat" just means all Roms and documents are saved in one single directory. "sub" means, every game got its own dedicated directory, where only related Romhacks and Mods are saved.

snes_mods_and_romhacks_collection_20250326_patched_flat.7z: (View Contents)

     snes_mods_and_romhacks_collection_20250326/
        Super Metroid_Nature v1.03.smc
        Super Metroid_Nature v1.03.txt

snes_mods_and_romhacks_collection_20250326_patched_sub.7z: (View Contents)

        Super Nintendo Mods and Romhacks Collection 2025-03-26/
            Documents/
                Super Metroid/
                    Nature v1.03.txt
            Games/
                Super Metroid/
                    Nature v1.03.smc
11
12
13
14
 
 

crosspostato da: https://slrpnk.net/post/19287712

Seems like they recently update the RetroArch core but I still have issues with different games such as Metal Gear Solid 2 and Ico. It's just me?

15
16
17
18
19
 
 

Hi,

When launching Suyu Switch emulator it complains that encryption keys are missing, but before I have a chance to add them the app closes.

This happens for me on both 0.0.2 and 0.0.3.

Does anyone know how to fix?

Thanks

20
15
submitted 3 months ago* (last edited 3 months ago) by RmDebArc_5@sh.itjust.works to c/emulation@lemmy.world
21
22
 
 

A bit of a YSK for noobs (like me).

I was setting up the RG35XX-SP with Knulli last night. They have an excellent little tool in the menus for checking for any missing bios files for the emulators. A few of the files I couldn't find anywhere, but I had similar (but not exactly) named files. For example, a DS emulation bios I was missing was dsi_bios7.bin but I had biosdsi7.bin.

Amazingly, the (I guess Batocera) developers include an 'MD5' hash of the required files in the message with each file name, so I was able to confirm these are actually the same files. eg for the file dsi_bios7.bin the MD5 was given as 559dae4ea78eb9d67702c56c1d791e81.

If you're not a software developer, you might not be familiar with hashes. They are basically a big number computed from every byte in a file such that if two files have the same hash, for practical purposes, the files are exactly the same.

To find the MD5 of a file in mac or Linux you just type md5 <filename> in the terminal (ed: md5sum <filename> on Linux - thanks @DABDA@lemm.ee ), or for little files like these, just drop them in an online MD5 calculator.

23
24
 
 
25
view more: next ›