Micro-maps

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Small crypt (infosec.pub)
submitted 4 days ago* (last edited 4 days ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network
 
 

200th micro map!!

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I just love that word, even if it's no longer used.

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Maybe I should have drawn this at roughly the same scale as the cities... but I thought about it after the fact.

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Time to test a new thing... castles!

Part of the plan is to be able to make geomorphs/tiles and place them in a somewhat coherent way.

The tricky part is the edges. In the city drawings I've been making, it makes sense that the edges of the paper are streets, that way it makes sense to join any two tiles.

But with castles? I'm not sure yet. Take the posted image: sure, corridors may join, but what about the walls? If I put another room on the bottom, the walls don't align. Maybe I can argue that it opens up the possibility for hidden passages, and at the moment, I'm happy with that. We'll see what happens when I amass a few more tiles.

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Ah, the age old discussion... Is this even a map? Guess I'll argue that its an isometric battlemap.

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Refuse heap [cave] (infosec.pub)
submitted 1 month ago* (last edited 1 month ago) by roflo1@ttrpg.network to c/micro_maps@ttrpg.network
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This one probably pays higher rent than the last one.

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