this post was submitted on 12 Feb 2025
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I grew up playing Final Fantasy VII. I probably played it around 10-12 years old and again on ios a few years ago.

WOW! What a classic.

I decided to play the remake on my Steam Deck just ot revisit the game and see areas of the game reimagined.

They did a great job in this aspect, but overall I feel that the game has not been fun.

So far, it is just walking from place to place while having the occasional battle. 99% of the time you can mindlessly mash a button to find the battle.

The few boss battles that come up can be interesting and this is where you start to learn the mechanics as they are not needed up until this point.

But, there are many sections that are long for the sake of being long. Like making you walk slowly in certain situations, like walking up to 7th Heaven, or making you hold a button to interact with something when 99% of things just require you to press the button once.

My biggest disappointment in the game is that the gear I unlocked and leveled up, do not carry over to the next game. Once I learned this, I stopped caring. They really should have let you bring over your characters.

Anyway, I am near the end game now and will probably finish it since there is not much left, but I will not be playing other iterations of this game. I might just watch a speed-run or a "let's play" to see the different areas.

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[โ€“] MentalEdge@sopuli.xyz 2 points 3 months ago (1 children)

Rebirth does something with the open world mechanics I haven't seen in other games. It interconnects everything.

The life springs give you a shitton of materials for the crafting system, they reveal the locations of crafting recipes, and eventually the area boss.

All of which interconnects with side-quests, not just at the start as a tutorial, but throughout each region.

It hence manages to make you want to do everything, almost on accident. If you do all the sidequests, you progress the collectathon a bunch. If you do the collectathon, you end up progressing quests a bunch just by "coincidence".

Add to that the fast travel that lets you jump anywhere instantly, and nothing ends up feeling like a chore.

[โ€“] MrScottyTay@sh.itjust.works 2 points 3 months ago

Think you've hit it on the nail on the head. It feels less like a chore because of the way they all connect with one another.

Although even before fast travel I still did a lot of manual travelling to get everything done. At least until I realised that fast travel was very likely to get better later in the game, which it of course did.