this post was submitted on 17 May 2025
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Fallout
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There's a few other mods that change the main story. Project Valkyrie and Depravity allow you to make different choices and bring peace or obliteration to the Commonwealth.
I think I tried Depravity and didn't like it enough to get far. I also apparently played Valkyrie but have no memory of it whatsover. I might look into them again, but I'm not sure how they interact with Sim Settlements.
I also at one point had an "alternate start" mod, but I think it doesn't work well with the latest version so I didn't try it here.
Also a "nora lives" mod, because almost literally fridging your wife in the first scene is just lazy and annoying.
Amazing Follower Tweaks lets you resurrect Nora, but it's pretty lacking.
I'm doing Deprav/Valk with SS2 now and have not run into any issues yet. But I'm only about 50% through the quests.
Legit felt like I had fewer choices with those mods. I wanted to murder all those poorly written NPCs when I walked in on Depravity, but I was low level and everyone was essential (at least after saying "I'll think about it"). At least Fusion City Rising didn't fuck with the main quests as much.
I hate how it turned the game into a bad joke while acting like it wasn't worse.
The obsession with strip clubs in the most nonsensical of places(the Institute?! really?!!!), the unfunny meta humor, the obsession with making stuff technically fit the lore without regard for if it was good(yes it might be possible, but is it justified?).Compared to literally every major quest mod I've played for Skyrim, it was shockingly bad. Only the dungeon crawling and cosmetic loot were worth my time.