this post was submitted on 03 Jul 2025
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[–] moakley@lemmy.world 8 points 22 hours ago (1 children)

I never understood the hate. The gameplay was incredible.

The biggest complaints pretty much boiled down to it not having literal infinite replayability. Like, you have to give it a minute.

I played Destiny at launch, and Anthem at launch was better.

[–] NeryK@sh.itjust.works 6 points 20 hours ago (1 children)

There was quite a bit of trendy EA-hate. Some of the criticisms were well deserved though. The game was plagued with severe technical issues at launch: the multiplayer was especially busted.

Also the open world map feels much too small when compared to similar games. I remember the disappoint I felt when I realized "oh this is not the first zone, this is THE zone".

Regardless, I also played Destiny (2) ; while I have to admit it is a better product, I enjoyed Anthem more.

[–] moakley@lemmy.world 5 points 17 hours ago

To be fair, the playable space in Anthem was in three dimensions. Meanwhile Destiny's maps are deceptively small, using tunnels that wind in on themselves and non-explorable space to feel larger.

Yeah, more zones would have been good, but none of that compares to having some of the tightest combat and traversal gameplay I've ever experienced.