this post was submitted on 10 Sep 2025
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That's been a thing for a while now. Basically all the big, modern games, that are also on current gen consoles want SSDs (some are just SSD recommended on minimum specs, but required for higher specs). BG3, Cyberpunk, many of the Playstation Studios games, some Xbox studios stuff, etc.
Hardware Unboxed recently did a video, if the drive speed matters (mainly about PCIe SSD speed) and tested with HDDs, SATA SSDs and NVME SDDs. They found that some games will give you a notice if they detect an HDD, but almost all will still run, even if the specs say an SSD is required. Most of the time, the initial load times will be loooooong with an HDD, but otherwise the games still work, although a few had graphical glitches because of slow asset streaming. Once you get to SATA SSDs, it starts to matter a lot less, and with an NVME you just want the biggest drive for your budget (like <10% difference for the initial load times, if at all, between PCIe 3.0 and 5.0).
As we get more and more games that use DirectStorage (or similar technologies), the number of games that truly require SSDs will most likely go up, until then HDDs should still be fine, as long as you're ok with slow load times and maybe some more texture pop-in.