this post was submitted on 04 Oct 2025
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[–] tdawg@lemmy.world 3 points 11 hours ago (2 children)

worrying about balance is another literalism imo. You can make anything fun and enjoyable with the right story, items, and creativity

[–] jounniy@ttrpg.network 1 points 2 hours ago

Yes you can. I've just made the experience that people enjoy balanced games more than unbalanced ones.

[–] Kichae@lemmy.ca 8 points 8 hours ago (1 children)

"Balance" gets abused a lot, as a term. It means multiple things, and it results in people talking past each other.

Intra-party balance -- that is, everyone in the party being approximately equally capable -- is important for most tables because most people resent getting clowned on by their so-called allies.

Creature/encounter balance is not about forcing the fights players get into to be fair, but about having a reliable way of telling how hard the fight will be. That knowledge is not an obligation to make the fights fair.

[–] LeninsOvaries@lemmy.cafe 1 points 3 hours ago

The ideal solution to intra party balance is to have the minmaxer play a healer