this post was submitted on 14 Oct 2025
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It was the first time I played a GTA game.
The dialog and social satire was what sold it for me. As a game, it's just OK. There's a lot of mechanics that it trains you to do for one mission, and then it never comes up again. Once you do the first big heist, money is no longer anything to worry about. Which is good, because buying a business for income is almost never worth it unless you're going to have a very long playthrough.
The torture scene was a bit much. In-universe, even fucking Trevor thought it was a bit much.
The final mission should have been the big three-way shootout between various corrupt organizations. Have Franklin have to make his choice on who to kill during that mission, and then wrap it all up. The story clearly climaxes there, and the rest is dragging things out.
I'm surprised it got so many 10 out of 10 reviews back in the day. I guess having an open world game with draw distances like that on an Xbox360 was a big deal, but once that technical achievement is no longer noteworthy, it's a 7 out of 10 experience. Which is fine, it's just not amazing.