I have been working on Free-Use Office Clicker for a couple weeks now. It has come a long way and has some pretty advanced features.
Free-Use Office Clicker features:
๐ฎ Core Gameplay
- Deep idle/clicker mechanics with multiple income streams
- Hire, manage, and promote employees through a 7-tier corporate hierarchy
- Dynamic corporate ladder system with visual pyramid interface
- Product-based revenue generation with upgrades and automation
- Strategic resource management and business growth
๐ค Advanced AI Integration
- Unlimited AI-generated NPCs - every employee is unique with full personality
- Intelligent conversation system with long-term memory and relationship progression
- Dynamic social network - NPCs create posts, comment, and interact with each other
- Context-aware responses - NPCs remember conversations, events, and your relationship history
- Proactive messaging - employees reach out to you based on mood, time, and relationship
- Multi-dimensional personality system affecting all interactions
๐ฅ Deep NPC Simulation
- Full personality generation (traits, hobbies, quirks, goals)
- Relationship system with multiple types (friends, rivals, crushes, romantic)
- Stat-based interactions (affection, trust, comfort, desire, obedience, productivity)
- Dynamic mood and emotional states
- Personal lives with schedules, activities, and life events
- Skills and career progression that affect workplace dynamics
๐ Social Network System
- In-game social feed with AI-generated posts
- Like, comment, and interact with employee content
- NPCs react to and comment on each other's posts
- @mention system with intelligent response triggers
- Photo sharing and AI-generated imagery
- Quality voting system to improve AI responses over time
๐ผ Corporate Management
- 7-level hierarchy from Intern to C-Suite (+ special Secretary position)
- Position-based salary and skill requirements
- Visual promotion system with confirmation modals
- Fast-track promotion system for high performers
- Office dynamics and workplace relationships
- Gossip system - NPCs share information with each other
๐ Relationship & Progression
- Gift system with dynamic pricing and NPC reactions
- Date planning and execution system
- Memory system - NPCs remember what you've talked about
- Conversation archiving for long-term context
- Flag system for tracking major events and milestones
- Relationship progression affects conversation tone and availability
โ๏ธ Polish & UX
- Customizable policy settings (workplace atmosphere, interaction style, content boundaries)
- In-game time system with day/night cycle
- News ticker with dynamic office updates
- Tabbed interface (Dashboard, Business, People, Social, etc.)
- Mobile-responsive design
- Auto-save system
- Settings panel with multiple customization options
๐จ Technical Highlights
- Nuclear Context Intelligence System - advanced AI that selects relevant context and prevents repetition
- Semantic matching for contextually appropriate responses
- Anti-repetition scoring to keep conversations fresh
- Real-time interaction tracking and analytics
๐ง Ongoing Development
- Regular updates and feature additions
- Active bug fixing and optimization
- Community-driven improvements
- Quality voting system to enhance AI outputs
Play it now: https://perchance.org/freeuseofficeclicker
Join the community: https://discord.com/invite/E6N9WKpGPA
This is a passion project that combines idle game mechanics with cutting-edge AI strategies to create truly dynamic NPCs. Every playthrough is unique because every employee has their own personality, goals, and reactions to your decisions.
Would love feedback and suggestions from the community! ๐
Whuh?? This is like actually peak?? (โ ยดโ โโ ฯโ โโ `)! Anyway that's 50 hours of my life down the drain
Also huh, The AI seems to be unable to make male characters as even when setting it to 100% male the actual descriptions still have "her\she" as the pronouns, odd.