this post was submitted on 05 Nov 2025
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A Boring Dystopia

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[–] atomicbocks@sh.itjust.works 129 points 2 weeks ago (1 children)

I think you are forgetting the other reason Valve cornered the market;

“One thing that we have learned is that piracy is not a pricing issue. It’s a service issue… The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.”

Gabe Newell, CEO Valve - Speaking at the Washington Technology Industry Association's (WTIA) Tech NW Conference.

[–] jwiggler@sh.itjust.works 13 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Yeah, no I definitely agree they're good to gamers. I also love how they have a flat structure, and I think Gabe seems like a smart guy. He's given some interesting talks about economics. They've made a great platform for gamers, but it doesn't quite change that their business model is based on taking a cut of the profit of work done by others. In most other scenarios, it's easy for us to recognize when companies do this -- amazon, Walmart, etc, but in Valves case they have such a great reputation among gamers and a fanbase of their own, I think the escape a good amount of warranted scrutiny (game dev side, not gamer side)

[–] Jakeroxs@sh.itjust.works 21 points 2 weeks ago (1 children)

"Is based on taking a cut of the product of work done by others."

That seems like a fair trade off for game developers in turn getting to use the platform who's work was done by.... Valve.

I understand why people make this argument but it's really undercutting the value that Valve provides developers who utilize steam for distribution.